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Search Results for: empire

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Krispos the Emperor

Krispos the Emperor

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Harry Turtledove

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Krispos had seized the throne of Videssos as scarcely more than a peasant youth. With wit, luck, and magic, he had held it through a generation of turmoil. But now came his greatest challenge, as he struggled to save his empire from tearing itself asunder.

For a strange heresy had taken root in the land, spreading secretly among peasants and zealots, among the poor and among the traitors. And all too soon, hidden dissent flared into open revolt.

When Krispos led his legions against the rebels, his three sons rode at his side. Phostis, eldest of the princes, was expected to follow Krispos to the throne. But it was Phostis who had given the heretics a hearing, and now it was Phostis who disappeared into the rebel ranks. As the renegades seized their day, Krispos waged ever more desperate war against and implacable foe that would not scruple to set brother against brother, father against son…
Ensign Flandry

Ensign Flandry

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Poul Anderson

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Dominic Flandry had a great future ahead of him as saviour of the civilised universe. In later years his talent for swift, decisive action would give him an intergalactic reputation. But at the age of nineteen and straight out of naval academy, he was just another raw ensign.

The mighty Merseian Empire had sworn to wipe the Earth from the face of the universe. The attack had already been launched, but no one knew how or where the ravening power of the savage green skinned aliens would strike. Only Ensign Flandry had the answer, in the form of a code which he might – or might not – be able to decipher.

And so the Merseians were coming after Flandry with every weapon in their terrible arsenal. And just to make things worse, Earth’s own armadas were after him too – for desertion, high treason and other assorted crimes. Even for a future saviour, times were looking pretty tough.
Proteus Unbound

Proteus Unbound

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Charles Sheffield

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There were problems with the Form Change process. One or two malfunctions at first: people emerging from the tanks in an incorrect form or completely unchanged.

For three years it had been getting worse. Now there had been deaths, and on the Space Farms panic was setting in. People were refusing to go into the tanks. Yet out in the Cloudlands, they needed continuous small form corrections just to stay effective. As the faults increased, their society was on an exponential curve to disaster.

Behrooz Wolf, down in the Inner System, was sent for. But far gone in despair, he was in no state to help. He himself was going mad. Like a hallucination, the Dancing Man would come capering across his field of vision. Dressed in skin-tight scarlet, he danced up to him, mouthing gibberish, then skipping backwards, tantalisingly, out of sight.

While, hidden in the Kernel Ring, Black Ransone bided his time, waiting for the disintegration of the empires, waiting to inherit the universe.
Stand Alone Stan

Stand Alone Stan

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Phillip Mann

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Britannia, 1993.
In a world where the Roman legionaries never left Britain a man can walk from the walls of York – or Eburacum – to the southern seas without leaving the shade of the greenwood, inhabited by wildcats, wolves and bears, as well as the descendants of the folk who built Stonehenge. Solar-powered air cars journey along straight roads that connect them to the Roman settlements – and link them to the cities of a global empire.

When a jealous feud forced three young people into the forest, they discovered an older Britain, where the rules of rational Rome no longer applied. But now their sanctuary has been besieged and they are once more on the run. Their destination this time is Stand Alone Stan, a community built around an ancient standing stone high on the Yorkshire Moors. And it is here that their paths must, at last, diverge, and we begin to suspect the very different destinies that await them.

Stand Alone Stan is the second volume of A Land Fit for Heroes.
The Howling Stones

The Howling Stones

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Alan Dean Foster

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The newly discovered planet of Senisran is a veritable paradise, its oceans dotted with thousands of lush islands containing vast deposits of rare-earths and minerals. But Senisran is also the Humanx Commonwealth’s problem child, for each island is inhabited by a different tribe of aboriginal natives. Each has to be negotiated with separately for mining rights – and the Commonwealth is locked in a race against the vicious AAnn Empire to secure those rights.

The clans of the Parramat Archipelago on Senisran are resisting entreaties by the Commonwealth and AAnn alike. But Pulickel Tomochelor, xenologist and first-contact specialist, is confident of his ability to handle to negotiations.

What Pulickel hasn’t counted on is the secret of Parramat: the strange green stones that the natives use to bless the crops, ensure plentiful fishing, heal the injured and ill, and control the weather. For within those stones lies an awesome technology the origin of which is lost in time – a technology that has to be kept from the AAnn at any cost.

The Humanx Commonwealth: Book Six.
The Time Kings

The Time Kings

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John Glasby, J.B. Dexter

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They came out of the long grey ages of Time, killing and plundering, and their object was to take back captives to appease the blood-thirsty mobs. The city was burning when Paul Sanders drove into it that wet and foggy evening, the streets filled with tall, cruel-faced warriors.

Taken prisoner by them, he and a handful of others found themselves transported in Time to the world of a million years hence. A strange world filled with the weirdest anachronisms where a superstitious people were held in thrall by three men, the Time Kings, who alone knew the secret of time travel.

The ancient knowledge had been destroyed by a people smarting under utter defeat. During the long ages there had been three Interstellar Empires when Earth had reigned supreme throughout the galaxy, but it remained for a group of men from the early dawn of the Atomic Age to overthrow the anarchy which prevailed and to restore Earth to her previous position of greatness, leading the people back to the stars which were their destiny.
Sister Blood

Sister Blood

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Karen Haber

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Empath Kayla John Reed’s rebel forces, the War Minstrels, had struck a crucial blow at the heart of Yates Keller’s empire, conquering the Alliance capital, Vardalia. It should have been Kayla’s moment of triumph. But Vardalia was a shambles, and not only had Yates himself escaped, he claimed to have her friends and shipmates in his clutches.



Kayla had no choice but to agree to the terms he’d left in a holographic message. Meet him on their home world, the mining colony Styx, surrender the fabled Mindstone to him, and Keller would release her friends. Yet even as she set off for the rendezvous point, trouble was brewing among the War Minstrels – trouble that could transform their successful revolution into the deadliest kind of anarchy if she didn’t make it back in time. And what Kayla had no way of know foreseeing was that Styx itself hid a peril far greater than any trap Keller had planned for her…
The Breath of God

The Breath of God

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Harry Turtledove

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Once the great Glacier enclosed the Raumsdalian Empire. Now it’s broken open, and Count Hamnet Thyssen faces a new world. With the wisecracking Ulric Skakki, the neighboring clan leader Trasamund (politely addressed as Your Ferocity), and his lover, the shaman Liv, Hamnet leads an exploration of the new territory in hopes of finding the legendary Golden Shrine.

But dangers abound. A violent and implacable group known as the Rulers has already killed many, and now they attack again. Riding deer and woolly mammoths and using powerful magic, the Rulers triumph and force the Raumsdalians to flee.

In the spring another battle ends even more badly for Hamnet’s side, but the Glacier is also retreating, so they are able to escape. Meeting a tribe whose desperate living conditions have led them to overcome the Raumsdalian taboo against eating fallen foes, they find unexpected allies. Now, returning to the capital city and its intrigues, Hamnet prepares to lead an army against the merciless Rulers. The world, once so bounded and comprehensible, will never be the same…
Rulers of the Darkness

Rulers of the Darkness

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Harry Turtledove

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In his previous ‘Darkness’ books – Into the Darkness, Darkness Descending, and Through the Darkness – bestselling author Harry Turtledove has been telling an epic tale of a world at war; a dark mirror of the terrible wars of our own twentieth century, set in a world where battles are fought with magic rather than technology.

Imagine the drama and terror of the Second World War in such a place. The death, the destruction, the sheer scale of the horror is the same – but the bullets are beams of eldritch fire, the tanks are great horned and taloned beasts, and fighters and bombers are dragons raining fire upon their targets. This is the world of the Derlavaian continent, a world that is slowly but surely being conquered, mile after bloody mile, by the forces of the Algarvian Empire… forces whose most terrible battle magics are powered by the slaughter of innocent people.

In this, the forth volume of the series, following on from Through the Darkness, the war for the future of Derlavai builds towards its crescendo as the mages of Kuusamo, aided by their former rivals from Lagoas, work desperately to create a newer form of magic. Magic of unprecedented destructive power. Magic that will change the course of the future.
Downs-Lord Doomsday

Downs-Lord Doomsday

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John Whitbourn

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Meek and mild curate Thomas Blades discovered an alternative earth where humanity languished at the base of the food-chain. Over eventful years, Blades defeated the bestial Null master-race and carved out the empire of ‘New-Wessex’. Shedding all former inhibitions, he ascended its throne as unchallenged ‘god-king’.

Exiled in turn by overpowering new enemies – the ‘angels’ – Blades was rescued by his own descendant, Guy Ambassador, after centuries of absence. Under Blades’ strangely charmed leadership, the enigmatic and merciless angels were repulsed and humanity enjoyed a respite of liberty. But now, decades later, the venerable god-king broods in seclusion, refusing to die; the fountainhead of bitter thoughts and deeds.

Meanwhile, Wessex sinks-into anarchy and neglect. Guy Ambassador travels amongst the bickering princedoms and warring states, wavering in the faith that has cost him family, friends and home. All around him the world of New-Wessex is moving towards resolution of its ultimate destiny and reason for being. Forces beyond human comprehension invade the already baroque realm.
Cosmic Echelon

Cosmic Echelon

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John Glasby, Berl Cameron

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The vast federation of outworld states that formed the Terran Empire smarted under the unjust, evil influence of the Emperor Jrun. Daily, his tax-gatherers swooped down on the member planets, wringing the people dry of money and goods.

But away from the decadent shell that Jrun had built up, out among the lonely suns of the Edge, a new power was growing. It had fallen on Kelda, the young star-king of Zandyr to form the union known as the Cosmic Echelon. A fleet of ships that dared to match the armed might of Imperial Terra.

The ultimate weapon belonged to Jrun, a battleship which no power could withstand, and a force that could shatter the bodies of men.

Here, you can follow Kelda and his warrior princess, Irrena, through the star-strewn wastes of Space; across the Dark Gap in which the empty wrecks of once proud vessels floated forever, manned by crews long-dead.

And realise as Jrun did, that there are two kinds of laws. Those made by Man himself, which can be broken – and the laws of the Universe, which are inviolate.
Hot Times in Magma City

Hot Times in Magma City

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Robert Silverberg

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The Collected Stories Volume 8: Hot Times in Magma City (1990 – 1995)

Winner of multiple Hugo and Nebula Awards, Robert Silverberg is one of the all time greats of science fiction. A professional writer for more than half a century, his short story output has been prolific and exceptional in quality.

This series of nine volumes will collect all of the short stories and novella-length that SF Grand Master Silverberg wants to take their place on the permanent shelf.

Each volume will be roughly 150,000-200,000 words, with classics and lesser known gems alike. The author has also graced us with a lengthy introduction and extensive story notes for each tale.

Contents:
In the Clone Zone
Hunters in the Forest
A Long Night’s Vigil at the Temple
Thebes of the Hundred Gates
It Comes and Goes
Looking for the Fountain
The Way to Spook City
The Red Blaze is the Morning
Death Do Us Part
The Martian Invasion Journals of Henry James
Crossing into the Empire
The Second Shield
Hot Times in Magma City
The Dangerous Type

The Dangerous Type

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Loren Rhoads

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Set in the wake of a galaxy-wide war and the destruction of a human empire, The Dangerous Type follows the awakening of one of the galaxy’s most dangerous assassins and her quest for vengeance. Entombed for twenty years, Raena has been found and released.

Thallian has been on the lam for the last fifteen years; a wanted war criminal whose entire family has been hunted down and murdered for their role in the galaxy-wide genocide of the Templars. His name is the first on Raena’s list, as he’s the one that enslaved her, made her his assassin, and ultimate put her in a tomb. But Thallian is willing to risk everything-including his army of cloned sons-to capture her. Now it’s a race to see who kills whom first.

Alternatively, Gaven has spent the last twenty years trying to forget about Raena, whom he once saved and then lost to the clutches of Thallian. Raena’s adopted sister, Ariel, has been running from the truth: the one about Raena, about her and Gaven, and doesn’t know if she’ll be able to face either of them.
The Caledonian Gambit

The Caledonian Gambit

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Dan Moren

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The galaxy is mired in a cold war between two superpowers, the Illyrican Empire and the Commonwealth. Thrust between this struggle are Simon Kovalic, the Commonwealth’s preeminent spy, and Kyle Rankin, a lowly soldier happily scrubbing toilets on Sabea, a remote and isolated planet. However, nothing is as it seems.

Kyle Rankin is a lie. His real name is Eli Brody, and he fled his home world of Caledonia years ago. Simon Kovalic knows Caledonia is a lit fuse hurtling towards detonation. The past Brody so desperately tried to abandon can grant him access to people and places that are off limits even to a professional spy like Kovalic.

Kovalic needs Eli Brody to come home and face his past. With Brody suddenly cast in a play he never auditioned for, he and Kovalic will quickly realize it’s everything they don’t know that will tip the scales of galactic peace. Sounds like a desperate plan, sure, but what gambit isn’t?

The Caledonian Gambit is a throwback to the classic sci-fi adventures of spies and off-world politics, but filled to the brim with modern sensibilities.
Thessalonica

Thessalonica

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Harry Turtledove

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George was a shoemaker – but not just a simple artisan. He thought a lot, worried too much and questioned everything. But he knew when to keep his mouth shut, and he knew his duty. Life in the Roman Empire was hard these days, and no one could say it might not get harder. Cities to the north of Thessalonica on the Greek peninsula had already fallen to the swarming Slavs and Alars.

The tribes were definitely on the move, bringing their powerful pagan demons with them: bats with gleaming red eyes spied out the city, diving on the militia men as they patrolled the city walls; giant wolves whose howls chilled the soul surrounded the city; and there were rumours of worse. Even the satyrs, centaurs, nymphs and other remnants of the Greek pantheon lurking in the mountains around Thessalonica were frightened. George’s city was a Christian light in a sea of pagan darkness. And now that sea was rising, threatening to wash over him and his little island as if they did not exist and were of no account.

For George, that was just unacceptable. He was a simple artisan – but that didn’t mean he wouldn’t give everything to defend his family, his city and his faith.
Shadow's End

Shadow's End

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Sheri S. Tepper

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ALLIANCE CENTRAL: the world once called Earth. Nothing breathes upon it but man and the wind, and the wind is tamed beneath great domes. From here humanity rules a vast stellar empire.
FIRSTISM: the belief that the universe is made for humanity. Therefore be fruitful, and multiply, and replace all other creatures with humankind and its domesticated beasts, and replace all other green things with plants useful to human life…
HERMES SECTOR: the remote frontier system where colonists are abruptly wiped out by an alien visitation. As a deadly threat to the countless billions of humans swarming outward from Alliance Central, the aliens must be identified.
One planet alone in Hermes Sector was spared. But that planet is Dinadh, the strangest and most secretive of all populated worlds. Firsters are not welcome on Dinadh, nor Firster technology. The only people from Alliance Central qualified by blood to visit Dinadh are a lone woman and her severely disabled five-year-old son. Their journey to Dinadh marks the beginning of a terrifying ordeal pitching mother and son beyond the shadow cast by human civilization.
Astounding sights, extraordinary aliens and colossal dangers await them…
Conan's Brethren

Conan's Brethren

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Robert E Howard

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A sumptuous collection of epic fantasy heroes from the pen of Robert E. Howard, one of the true Masters of Fantasy

Robert E. Howard was a pulpwriter who turned his hand to everything from historical adventure and detective stories to Western and boxing fiction – and invented the genre now known as sword-and-sorcery: it is for these tales of heroic fantasy and horror that he is best remembered.

His mighty heroes – including an English Puritan adventurer sent on redressing grievous wrongs, the king of a mythical, antediluvian empire contemporary with Atlantis, a Pictish warrior-king – all these brothers of the sword and more bestrode the pages of WEIRD TALES and the other pulp magazines of the twenties and thirties.

This companion volume follows on from the success of the first Gollancz Big Black Book featuring Howard’s world-famous barbarian king, and contains all the stories featuring his brothers-in-arms, collected together in chronological order, as fresh and atmospheric today as when they were first published in the pulp magazines of more than eighty years ago.

Compiled by and with an Afterword by award-winning writer and editor Stephen Jones, and with cover image, frontispiece and internal pictures by the award-winning artist Les Edwards.
Here in Cold Hell

Here in Cold Hell

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Tanith Lee

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Killed by the power of the god Zezeth, his true father, Lionwolf has been cast into a bleak and icy hell lit just by a cold blue sun. Here he and others of the living dead must wage endless combat and war, to appease the whim of a deathly King whose face is made of stone. But when Lionwolf encounters the King’s wife, she is none other than the beautiful, god-fashioned Chillel, his own former lover – and nemesis.

As Lionwolf struggles in the toils of Hell, elsewhere in the hell-cold ice-age of the mortal earth, men and women work out their own destinies. An empire has fallen. Ru Karismi, Capital of the Kings, has been abandoned to the poisons of the White Death. Reivers cross the lands of the Jafn and the Ruk, preying wherever they wish.

Against this unsettled backdrop, Jemhara the sorceress determines to save the Magician Thryfe from a dire self-inflicted punishment, and Saphay, now a goddess of the far north, seeks to lead her people to a new world.

Yet Seseth’s violent hadred shadows all – and from the depths of an ice-locked sea his other terrifying son, the mountainous whale-leviathan Brightshade, is once more rising for vengeance…
Pagan Passions

Pagan Passions

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Randall Garrett, Laurence M. Janifer

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The Gods and Goddesses of Ancient Greece and Rome had returned to Earth – with all their awesome powers intact. Overnight, Earth was transformed. War on any scale was outlawed, along with boom-and-bust economic cycles, and prudery. No change was more startling than the face of New York, where the Empire State Building became the Tower of Zeus.

In this totally altered world, William Forrester is an acolyte of Athena, Goddess of Wisdom, and a teacher of history. Only Maya Wilson, one of his students and a worshipper of Venus, Goddess of Love, had a different sort of grading in mind. Maya is the first of the many Trials of Forrester, every bit as mighty and perilous as the Labors of Hercules. In love with Gerda Symes (like him, a devotee of Athena and a frequenter of the great Temple of Pallas Athena – formerly known as the 42nd Street Library) and dedicated to the pleasures of the mind – Forrester falls under the soft, compelling pressure of soft, compelling devotees of Venus and Bacchus. He’s going to be in need of all the strength that he and his Goddess, the beautiful and intellectual Athena, can muster!

Into this sensuous strife stride the Temple Myrmidons – religious cops sworn to obey orders without question or hesitation – with a pickup order for William Forrester. Where he is taken, what happens to him, and the truly fantastic discoveries he makes about himself and the Gods and Goddesses … here are the ingredients that make up this science fiction novel of suspense, intrigue, mystery and danger!
Beyond the Gap

Beyond the Gap

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Harry Turtledove

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Count Hamnet Thyssen is a minor noble of the drowsy old Raumsdalian Empire. Its capital city, Nidaros, began as a mammoth hunters’ camp at the edge of the great Glacier. But that was centuries ago, and as everyone knows, it’s the nature of the great Glacier to withdraw a few feet every year. Today Nidaros is an old and many-spired city; and though they still feel the breath of the great Glacier in every winter’s winds, the ice cap itself has retreated beyond the horizon.

Trasamund, a clan chief of the mammoth-herding Bizogots, the next tribe north, has come to town with strange news. A narrow gap has opened in what they’d always thought was an endless and impregnable wall of ice. The great Glacier does not go on forever – and on its other side are new lands, new animals, and possibly new people.

Ancient legend says that on the other side is the Golden Shrine, put there by the gods to guard the people of their world. Now, perhaps, the road to the legendary Golden Shrine is open. Who could resist the urge to go see? Not Hamnet Thyssen or Trasamund. Not Ulric Skakki, Hamnet’s old comrade in arms: a good man to have at your side, although perhaps not at your back. And not, damnably, Eyvind Torfinn – a scholar, a very knowledgeable man but, alas, the husband of Hamnet’s former wife, Gudrid: a troublemaker if there ever was one. She’s decided to come along, too.

For every one of them, the Glacier has always been the boundary of the world. Now they’ll be traveling beyond it into a world that’s bigger than anyone knew. Adventures will surely be had…
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