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Search Results for: wall,-the

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Spawn of Laban

Spawn of Laban

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E.C. Tubb

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£4.99
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IN THE “DOC” SMITH TRADITION

The planet was fine for big game hunters. And it was the tradition there that one must have a trophy before one could call oneself truly a man.

If that were all, it would hardly interest Cap Kennedy because his trophies consisted of planets saved for Terra and missions accomplished. But there was something on Eriadne which was not just a hunt trophy – something which required the presence of Kennedy and his men to check on. One of these things was a fragment of Zheltyana construction which outdated all civilisation.

But the hunt proved to be a double one – Kennedy against an unslayable monster and a lost world of monsters against Kennedy. And if he lost, it would be Terra itself that would be a trophy on some alien’s hunting lodge wall.

SPAWN OF LABAN is one of the best – a real edge-of-the-seat science fiction chiller in the tradition of Edward E. Smith and Edmond Hamilton
The Man Who Conquered Time

The Man Who Conquered Time

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Lionel Fanthorpe, Patricia Fanthorpe, John E. Muller

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£2.99
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ebook
Darryl Whitesmith was engaged upon a new line of research at the Horological Central Institute. He was familiar with the famous saying of Minkowski: “From henceforth space in itself and time in itself sink to mere shadows and only a kind of union of the two preserves an independent existence.”

But he had no idea to what extent that saying would be borne upon him. It was difficult for Darryl’s mind to make the transition from subjective to objective time, but once that transition had been made there was no turning back. It began as a simple experiment, an experiment which concerned space-time, relativity and the four dimensional continuum.

Whitemith’s first indication that something was wrong was when the clock on the wall raced backwards in a blur of speed to fast to follow. The laboratory faded, day and night blended into a welter of greyness.

He was back in the Jurassic Age – but not for long. The machine was still dragging him back into the remote epochs of the Past…
Back to the Time Trap

Back to the Time Trap

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Keith Laumer

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£5.99
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ebook
A Wall Street trader leaves the bulls and bears – and comes face-to-face with hungrier dinosaurs. A Roaring ’20s gangster gets roughed up – by real cavemen. A pioneer hitches up his covered wagon on the Oregon Trail – and winds up in a modern shopping mall. And Roger Tyson, who thought the space-time continuum had finally settled down to normal, is flung helplessly from the distant past to the far future, and back again.

Superbeings from the end of time are struggling for control of the universe with aliens from another galaxy. And if a few random humans get caught in one of their time gates, they don’t much care. So Roger and his friends find themselves facing everyone from the cast of the original Mutiny on the Bounty to real pirates of the Spanish Main in a wild quest to their own time and bring everything back to insanity as usual…
Stand Alone Stan

Stand Alone Stan

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Phillip Mann

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£4.99
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Britannia, 1993.
In a world where the Roman legionaries never left Britain a man can walk from the walls of York – or Eburacum – to the southern seas without leaving the shade of the greenwood, inhabited by wildcats, wolves and bears, as well as the descendants of the folk who built Stonehenge. Solar-powered air cars journey along straight roads that connect them to the Roman settlements – and link them to the cities of a global empire.

When a jealous feud forced three young people into the forest, they discovered an older Britain, where the rules of rational Rome no longer applied. But now their sanctuary has been besieged and they are once more on the run. Their destination this time is Stand Alone Stan, a community built around an ancient standing stone high on the Yorkshire Moors. And it is here that their paths must, at last, diverge, and we begin to suspect the very different destinies that await them.

Stand Alone Stan is the second volume of A Land Fit for Heroes.
Zombie-in-chief

Zombie-in-chief

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Scott Kenemore

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£4.99
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When a tycoon and reality TV star improbably wins his party’s nomination for the presidency, pundits and analysts are as baffled as they are certain that he will never win the general election. What can a man who already lives at the top of a golden skyscraper with a supermodel wife still want?

Absent entirely from their prognostications is the possibility that it could be to gorge upon the brains of the living! That he dreams of building a border wall to better keep delicious humans in! That he seeks to make American great again. . . for zombies!

Only an unlikely journalistic partnership between a reporter fresh from J-school and a blogger who is derided and dismissed as “fake news” seems to have any chance of derailing the tycoon’s plans and exposing him as a member of the walking dead.

Yet a terrifying question still remains. . . In a nation divided along political lines as never before, will such a revelation change anything? Or will a candidate revealed to be a proud “Zombie American” simply be another stepping stone on a historic (and not-so-above-board) journey to the presidency?
The Last Exodus

The Last Exodus

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Paul Tassi

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The Earth lies in ruins in the aftermath of an invasion, the land devastated by an intergalactic war where neither side won. The seas are drying up while the atmosphere corrodes and slowly cooks all remaining life on the now desolate rock.

Few survivors remain, but one of them is Lucas, an ordinary man hardened by the last few years after the world’s end. He’s fought off bandits, murderers, and stranded creatures on his long trek across the country in search of his family. What he finds instead is hope, something thought lost in the world.

There’s a ship buried in a crater wall. One of theirs. One that works. To fly it, Lucas must join forces with a traitorous alien scientist and a captured, merciless raider named Asha. Their perilous journey fighting savage men and creatures alike takes them across the remains of the planet and far out into the stars to…where exactly? Lucas has to live long enough to find out.
Highway of Eternity

Highway of Eternity

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Clifford D. Simak

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It all began simply enough. A client had vanished, and Jay Corcoran went to investigate the man’s empty hotel suite. But Corcoran’s trick vision spotted the room-sized box stuck to the outside wall of the suite. There was no way to get into the box, so Corcoran cabled his long-time pal Tom Boone.

Boone had a talent. When threatened he could “step around a corner” into some otherwhere. Boone stepped into the box, taking Corcoran with him. The box turned out to be a time traveler machine that transported them back to 1745 England, where they found a family of refugees from a million years in the future. In that far future, alien Infinites were converting humanity to incorporeal form. When the family had refused conversion, they had to flee. For more than a century, the family had lain hidden in their time bubble.

Suddenly, the Infinites’ killer monster broke through–and things grew complicated as the family fled to the distant past and the farther future.
The Golden Shrine

The Golden Shrine

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Harry Turtledove

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£2.99
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Glaciers once covered the world with ice. Now a gap has opened in the ice wall. And through that gap come the men who call themselves “Rulers”.

Their cavalry rides on mammoths. Their bows can shoot faster, harder, farther. Their wizards wield power that neither the shamans of the Bizogots nor the wizards of Raumsdalian Empire can match, a magic that can melt the stone beneath a man’s feet and call down fire from the sky. Scattered Bizogot survivors hide. The Empire is shattered. The feckless Emperor is in hiding.

Against the Rulers stands Count Hamnet Thyssen and a few friends: Jarl Trasamund of the Three Tusk Bizogots, the adventurer Ulric Skakki, and, most important, Marcovefa, the female shaman who has magic that Rulers cannot counter.

Perhaps Hamnet and his allies can save their lands from Rulers. But first they must seek the legendary Golden Shrine – which has not been seen by human eyes since before the glaciers came.
A Handbook of American Prayer

A Handbook of American Prayer

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Lucius Shepard

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A man walks into a bar. A dispute ensues, and the bartender kills him. He’s sentenced to ten years for manslaughter. In prison, the convict, Wardlin Stuart, writes prayers addressed to no god in particular. Inexplicably, his prayers – whether it’s a request for a girlfriend or a special favor for a fellow inmate – are answered, be it in days or weeks. When his collection of supplications, A Handbook of American Prayer, is published by a New York press, Stuart emerges a celebrity author. Settling into a new life in Arizona, he encounters a fundamentalist minister. The two are destined for a confrontation. In the interim, it seems that the god to whom Stuart has been praying has manifested himself on the earth. In this short novel about America’s conflicting love triangle – celebrity, spirituality, and money – Shepard negotiates the thin line between the real and the surreal, expounding upon violence and redemption along the way. this story of an unlikely American messiah shows why The Wall Street Journal has compared Shepard, an award-winning author, to Graham Greene, Robert Stone, and Ward Just.
Beyond the Veil

Beyond the Veil

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Lionel Fanthorpe, Patricia Fanthorpe, Neil Thanet

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Valli had always lived for the Dance. She expressed her very soul through the sinuous, mystic movements that were as old as the East itself. Like all true artists she was a perfectionist. Her mind, as lithe as her body, was always searching for new material. At last she discovered a temple, old and deserted, hidden by Time and the mysterious, impenetrable jungle. In the temple she saw a series of carvings depicting an ancient sacred dance. It was a dance such as she had never imagined possible. Slowly at first and then with increasing speed she began to copy the movements recorded so faithfully by the timeless stone.

A strange feeling possessed her as the rhythm of the ancient dance obsessed her whole being. Dark beings of terrifying supernatural aspect glided from the crumbling walls an joined in the ancient rhythm.

Not until it was too late did Valli realise that the Forbidden Dance had resurrected forces of cosmic evil which had been sleeping in the lost temple.
The Futurians

The Futurians

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Damon Knight

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The Futurian Society was founded in 1938 by thirteen science fiction fans; it never numbered more than twenty, including wives, girl friends and hangers-on; yet out of this small group came seven of the most famous names in science fiction: Isaac Asimov, James Blish, Damon Knight, Cyril Kornbluth, Judith Merril, Frederik Pohl and Donald A. Wollheim.

Brilliant, eccentric and poor, the Futurians invented their own subculture, with its communal dwellings, its folklore, songs and games, even its own mock religion. In later years many of them became influential novelists, editors, anthologists, literary agents and publishers.

The author has interviewed ten of the surviving Futurians and has traced down the widow of one member whose tragic fate was unknown until now. Drawing on correspondence, unpublished manuscripts, and amateur publications (including a collection of Futurian wall newspapers which had wound up in Australia), he has written a fascinating narrative of the early days of the Futurians, the feuds and lawsuits that divided them, and their later careers.
Thessalonica

Thessalonica

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Harry Turtledove

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George was a shoemaker – but not just a simple artisan. He thought a lot, worried too much and questioned everything. But he knew when to keep his mouth shut, and he knew his duty. Life in the Roman Empire was hard these days, and no one could say it might not get harder. Cities to the north of Thessalonica on the Greek peninsula had already fallen to the swarming Slavs and Alars.

The tribes were definitely on the move, bringing their powerful pagan demons with them: bats with gleaming red eyes spied out the city, diving on the militia men as they patrolled the city walls; giant wolves whose howls chilled the soul surrounded the city; and there were rumours of worse. Even the satyrs, centaurs, nymphs and other remnants of the Greek pantheon lurking in the mountains around Thessalonica were frightened. George’s city was a Christian light in a sea of pagan darkness. And now that sea was rising, threatening to wash over him and his little island as if they did not exist and were of no account.

For George, that was just unacceptable. He was a simple artisan – but that didn’t mean he wouldn’t give everything to defend his family, his city and his faith.
Companions on the Road

Companions on the Road

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Tanith Lee

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The siege was over. The citadel of Avillis had burned, burned through the night, with its terrible Lord and his monstrous children in it. Nothing remained now but broken walls, charred stumps where trees had, grown, tattered lattices open to the sky. But at the heart of the palace the great Cup of Avillis stood untouched: pure gold, crusted with jewels each worth an emperor’s ransom. Small wonder that Kachil, common thief, should covet it. Or Feluce, dapper arrogant climber; riches would mean much to him. But why did Havor of Taon, the hawk, join them to carry the cursed Cup away? For it was Havor who found that the Chalice once stolen could not be lightly cast aside, even in horror and despair. While always, inexorably, half-seen, slipping through shadows, shapes in the mind’s eye, three phantom riders followed after it across the winter-blasted plain.

This chilling tale of flight and inescapable pursuit rises to a confrontation of ghostly powers. Havor thought his story could have only one ending, but the spirit world can summon Forces of Light as well as Dark.
Survival Project

Survival Project

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Lionel Fanthorpe, Patricia Fanthorpe, John E. Muller

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The world of 2165 needed co-ordinators to link the liaison officers from different broad fields. Natasha was a trained nexus officer who became curious about Building 297.

All her enquiries reached a blank wall . . . literally. Nobody seemed to know what went on inside the tall glass and concrete tower. An important security project of some sort . . . but what?

At last she found a way to enter the building nobody understood only to find a project that had gone unbelievably wrong. The original purpose of Building 297 had long since been forgotten. The operators no longer directed the research in the bleak laboratories, they were in the grip of an unknown power.

The menace in the sinister tower had reached a crucial stage. It threatened to leak through the concrete and engulf the city . . . perhaps far more than the city. Natasha had to understand the incredible new force, to escape from its citadel and rouse the sceptical, complacent population before it was too late.

The arrival of the Stranger offered her a terrible choice. Was he her one hope as a potential ally, or had he in some way engineered the menace in the tower?
The Grand Hotel

The Grand Hotel

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Scott Kenemore

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When a desk clerk welcomes a group of tourists into his mysterious and crumbling hotel, the last thing he ever expected was that one girl on the tour might hold the power to unravel the hidden mystery that lies in its walls.

The Grand Hotel is a horror novel by esteemed author Scott Kenemore ( Zen of Zombie, Zombie, Ohio) that takes the reader on a thrilling ride that interconnects a series of stories narrated by the desk clerk of the Grand Hotel. While it is not known whether or not the desk clerk is actually the devil reincarnated, it is strange that many of the people who come for a tour of the hotel never leave.

As the narrator takes you deeper and deeper into the heart of the hotel, he starts wondering if all the secrets that have been hiding for so long may soon start to show themselves. While he is quite ready for this experience, the real question is if the rest of the world is.

Kenemore’s incredible style and originality carry The Grand Hotel to places most people only see in their nightmares. And while we don’t know what secrets lie in the Grand Hotel, all we know is that the person who holds the secret puts fear into the narrator himself-a thought which will terrify everyone.
The Silver Scar

The Silver Scar

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Betsy Dornbusch

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When Trinidad was twelve, his Wiccan parents blew themselves up in an ecoterrorist attack that killed several Christians. Orphaned and disillusioned, he fled his home and his best friend Castile to soldier for the powerful Christian church inside the walled city of Boulder, Colorado.

Fostered by a loving priest and trained by a godless warrior, Trinidad learned the brutal art of balancing faith and war. He is the perfect archwarden, disciplined and devout. But when his Bishop turns up with a silver scar she claims is proof of angelic orders to crusade, Trinidad alone knows her story is a lie. The silver is from a mystical, ancient graveyard called the Barren, a place of healing reached only by Wiccan magic, a place that could turn Christianity on its head.

To accuse her outright would be treason, and gaining proof means committing heresy, both of which would be a death sentence for an archwarden. Instead, torn between the lure of powerful magic, his love for Castile, and his vows to defend the Church, Trinidad secretly conspires with a violent tribe of ancestor-worshipers and a Wiccan coven to stop the crusade. But as everyone he trusts is mired in betrayal and bent on vengeance, he soon realizes no amount of righteousness can stop the slaughter of thousands.
Escape to the Wild Wood

Escape to the Wild Wood

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Phillip Mann

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Britannia is a land of forests – it is said a man can walk from the walls of Eboracum to the southern sea without leaving the shade of the greenwood – inhabited by wildcats, wolves and bears, as well as by the descendants of the folk who built Stonehenge. Traversing the forests, linking the Roman cities, are the straight Roman roads on which solar-powered aircars travel from the far north of Britain to expressways that link with London, Rome, Constantinople and beyond.

In this world Rome never fell to the Barbarians, the legions never left Britain and now, in the late twentieth century, Rome is the capital of a vast global civilisation.

Outside Eboracum, (or York as we know it), and dominating the city, is the Battle Dome, a vast hemisphere enclosing the artificial landscapes where the Games – as brutal, deadly and colourful as ever – are held. Here the destinies of three young people come together when a jealous feud forces them to flee the Dome and take refuge in the forest. There, Viti, Miranda, and Angus discover that the older Britain that has endured for two millennia, where the assumptions of rational Romans and city-dwellers no longer apply. And it is there they find they must learn new lessons about their world – if they are to survive.

This first volume of A Land Fit for Heroes is a superb, lyrical novel of cultures clashing in a wonderfully evoked alternate world, filled with magic, wonder and haunting sense of place.
Defiant

Defiant

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Karina Sumner-Smith

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Once, Xhea’s wants were simple: enough to eat, safety in the underground, and the hit of bright payment to transform her gray-cast world into color. But in the aftermath of her rescue of the Radiant ghost Shai, she realizes the life she had known is gone forever.

In the two months since her fall from the City, Xhea has hidden in skyscraper Edren, sheltered and attempting to heal. But soon even she must face the troubling truth that she might never walk again. Shai, ever faithful, has stayed by her side-but the ghost’s very presence has sent untold fortunes into Edren’s coffers and dangerously unbalanced the Lower City’s political balance.

War is brewing. Beyond Edren’s walls, the other skyscrapers have heard tell of the Radiant ghost and the power she holds; rumors, too, speak of the girl who sees ghosts who might be the key to controlling that power. Soon, assassins stalk the skyscrapers’ darkened corridors while armies gather in the streets. But Shai’s magic is not the only prize-nor the only power that could change everything. At last, Xhea begins to learn of her strange dark magic, and why even whispers of its presence are enough to make the Lower City elite tremble in fear.

Together, Xhea and Shai may have the power to stop a war-or become a weapon great enough to bring the City to its knees. That is, if the magic doesn’t destroy them first.
Frank Herbert SF Gateway Omnibus

Frank Herbert SF Gateway Omnibus

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Frank Herbert

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£18.99
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ebook
From The SF Gateway, the most comprehensive digital library of classic SFF titles ever assembled, comes an ideal sample introduction to one of the giants of 20th century science fiction: Frank Herbert. Although best known for his award-winning Dune, Herbert’s other work is equally ambitious and accomplished. This omnibus contains three novels spanning some 20 years of Herbert’s career: The Dragon in the Sea, The Santaroga Barrier and The Dosadi Experiment.


THE DRAGON IN THE SEA
In the endless war between East and West, oil has become the ultimate prize. Nuclear-powered subtugs brave enemy waters to tap into hidden oil reserves. Psychologist John Ramsay has gone undercover aboard a Hell Diver subtug where, hunted relentlessly by the enemy, the crew find themselves isolated in a claustrophobic undersea prison, struggling for survival against the elements . . . and themselves.

THE SANTAROGA BARRIER
Santaroga seemed to be nothing more than a prosperous farm community. But there was something . . . different . . . about Santaroga. Maybe Santaroga was the last outpost of American individualism. Maybe they were just a bunch of religious kooks . . . Or maybe there was something extraordinary at work in Santaroga. Something far more disturbing than anyone could imagine.

THE DOSADI EXPERIMENT
Generations of a tormented human-alien people, caged on a toxic planet, conditioned by constant hunger and war – this is the Dosadi Experiment, and it has succeeded too well. For the Dosadi have bred for Vengeance as well as cunning, and they have learned how to pass through the shimmering God Wall to exact their dreadful revenge on the Universe that created them . . .
Beyond the Gap

Beyond the Gap

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Harry Turtledove

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£2.99
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ebook
Count Hamnet Thyssen is a minor noble of the drowsy old Raumsdalian Empire. Its capital city, Nidaros, began as a mammoth hunters’ camp at the edge of the great Glacier. But that was centuries ago, and as everyone knows, it’s the nature of the great Glacier to withdraw a few feet every year. Today Nidaros is an old and many-spired city; and though they still feel the breath of the great Glacier in every winter’s winds, the ice cap itself has retreated beyond the horizon.

Trasamund, a clan chief of the mammoth-herding Bizogots, the next tribe north, has come to town with strange news. A narrow gap has opened in what they’d always thought was an endless and impregnable wall of ice. The great Glacier does not go on forever – and on its other side are new lands, new animals, and possibly new people.

Ancient legend says that on the other side is the Golden Shrine, put there by the gods to guard the people of their world. Now, perhaps, the road to the legendary Golden Shrine is open. Who could resist the urge to go see? Not Hamnet Thyssen or Trasamund. Not Ulric Skakki, Hamnet’s old comrade in arms: a good man to have at your side, although perhaps not at your back. And not, damnably, Eyvind Torfinn – a scholar, a very knowledgeable man but, alas, the husband of Hamnet’s former wife, Gudrid: a troublemaker if there ever was one. She’s decided to come along, too.

For every one of them, the Glacier has always been the boundary of the world. Now they’ll be traveling beyond it into a world that’s bigger than anyone knew. Adventures will surely be had…
Carson of Venus SF Gateway Omnibus

Carson of Venus SF Gateway Omnibus

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Edgar Rice Burroughs

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£18.99
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ebook
The son of a Civil War veteran, Edgar Rice Burroughs was a prolific writer for the early pulp magazines. Famous the world over as the creator of Tarzan – and in SF circles for his Martian tales featuring John Carter – Burroughs is a household name. But John Carter wasn’t the only Earthman to champion another world. This omnibus collects PIRATES OF VENUS, LOST ON VENUS and CARSON OF VENUS – the first three of Burroughs’ classic pulp tales of Carson Napier on the waterworld of Amtor – better known to us as Venus.

PIRATES OF VENUS: The shimmering, cloud-covered planet of Venus conceals a wondrous secret: the strikingly beautiful yet deadly world of Amtor. In Amtor, cities of immortal beings flourish in giant trees reaching thousands of feet into the sky; ferocious beasts stalk the wilderness below; rare flashes of sunlight precipitate devastating storms; and the inhabitants believe their world is saucer-shaped with a fiery center and icy rim. Stranded on Amtor after his spaceship crashes, astronaut Carson Napier is swept into a world where revolution is ripe, the love of a princess comes at a dear price, and death can come as easily from the blade of a sword as from the ray of a futuristic gun.

LOST ON VENUS: Napier’s adventures continue in this pulse-pounding sequel to PIRATES OF VENUS. Here the intrepid and wry explorer takes on a savage world in order to rescue the princess from her sworn enemies. Napier’s epic quest for Duare takes him through the streets of the City of the Dead, into the terrifying Room of the Seven Doors, and face to face with fantastic and perilous creatures. LOST ON VENUS brims with the action, suspense and wit unique to the Master of Adventure.

CARSON OF VENUS: Carson Napier, first Earthman to reach Venus, had to keep alert every instant of his stay on that world of mist and mystery. For its lands were unmapped, its inhabitants many, varied and strange, and he had taken an obligation to restore a native princess to her lost homeland. On terrible oceans where dreaded sea-monsters dwelled, in deep forests where terror haunted every branch, and behind the walls of eerie cities where power-mad chieftains plotted uncanny schemes, CARSON OF VENUS is fast-paced science fiction adventure.
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