Meet John Grimes at the very beginning of a career that will lead him to fame and glory out at the edge of the galaxy, out where the laws of men are nonexistent, and those of nature itself are sometimes tenuous.
Someday Grimes will be a Commodore in the secessionist Rim Worlds Navy, but for now he is merely a very junior lieutenant in another space navy entirely: that of the Federation. If he keeps his nose clean, one day he can be an admiral in that Service; all he has to do is follow regulations regardless of the consequences, and obey orders regardless of whether they are right or wrong – and he is determined to do just that.
But being John Grimes, he will find it a more difficult task than he expects – especially when he must turn a blind eye to the piratical acts of the Waldegrenese Navy, or ignore the plight of a beautiful damsel in distress. That’s why, although he doesn’t know it yet, he is already on . . . the Road To The Rim.
A manuscript is found: filled with small, precise writing and smelling of pit-water, it tells the story of an old recluse and his strange home – and its even stranger, jade-green double, seen by the recluse on an otherworldly plain where gigantic gods and monsters roam.
Soon his more earthly home is no less terrible than his bizarre vision, as swine-like creatures boil from a cavern beneath the ground and besiege it. But a still greater horror will face the recluse – more inexorable, merciless and awful than any creature that can be fought or killed.
Rim ghosts are real! Intruders from alternate universes appearing where the fabric of space is thin. Sonya and John Grimes find themselves in an alternate universe.
New Alabama. A planet that’s a fair reproduction of long-lost Dixie, filled with down-home, racist rednecks. The N’Alabamians have carried their tribal prejudices to the farthest reached of the galaxy, like the other minorities expelled from the Earth by the dominant Pan-Semitic Alliance. There’s New Transvaal. New Cathay. And New Haiti, a black world where Papa Doc’s descendants carry on the old ways.
When New Alabama and New Haiti go to war with each other, it’s a bloody black-versus-white stalemate. Until the N’Haitians develop a horrific new secret weapon based on a very ancient tradition.
Imagine you’re a clean-cut N’Alabamian good ol’ boy, giving your all up there in the space fleet, and you suddenly realise the enemy crews aren’t human at all. They’re what people back on Earth used to call Zombies…
On the dusty, remote plains of Kenya, Royce Crawford runs a baboonery. One day there is a strange light in the East African sky, and the baboons start disappearing from their cages. he finds that the animals have changed. The strange look of cold intelligence. reveals to Crawford that he is no longer the hunter, but the hunted.
Set after the Third Great War, North and South America are united into one country: Imperial America. A slave state run by a small noble elite who flaunt their wealth by using, and abusing, the one commodity that only the rich can have: human labour. But working underground, persecuted by the police, is an organization dedicated to the overthrow of government and the existing way of life and the establishment of freedom.
The Society of Thieves was the only organization that flouted authority in America Imperial: they robbed the rich to buy freedom for the slaves. They were well equipped and trained for their job and had friends and informers in high places ready to reveal where the wealth of the nobles was hidden. And Alar was the best Thief of them all – for he had senses not found in ordinary men, senses that accurately warned him when danger was near. But Alar had amnesia and did not know his true identity though sometimes he sensed that there was a purpose in his actions that was not entirely his own volition.
When Keiris, wife of the Imperial Chancellor saw him, she sensed that he was something special and helped him to elude pursuit even though it put her own life in danger. And in trips to the Moon and even the Sun itself, Alar begins to see what part he is destined to play in the struggle for men’s freedom.
A science fiction novel of revenge and retribution set against a background of galactic civilisations.
Hired to keep house for George Randolph and his three unruly brothers at their ramshackle ranch, penniless and friendless Rose Thornton soon finds herself the object of George’s affection.
It is a time of great darkness, when the sun is in danger of being forever extinguished, and mankind has been divided into two warring factions: the worshipers of the God of Light and the servants of Eternal Night. Now three unsuspecting travelers are called by prophecy to face a legion of the undead and the powers of the Dark Lord in the faint hope of reclaiming the world for the light.
Simon Bradley, a highly imaginative child, brain-damaged after a bizarre attack, vanishes one day from his home. Months later a body is found on the edge of Ryhope Wood. The wood shields a heart of primeval forest wherein live phantoms and strange creatures – mythagos – those shades generated over time by our dreams and nightmares.
Alex has in fact been absorbed by the wood, drawn into its green heart – through a ‘hollowing’. There his dreams will continue to populate the wood with its mythagos. But like Alex, they too are damaged: the great heroes he conjures are warped, incomplete and dangerous. Savage and lost, they are compelled to seek their creator. The havoc they wreak threatens those who search for Alex, including his father, Richard.
In the end, it will threaten the very existence of the wood itself and of its natural mythagos. Richard must quest repeatedly through Ryhope’s hollowings in an attempt to bring his son to safety and quiet the monsters Alex has created.
There his dreams continue to populate the wood with “mythagos”, warped, dangerous hero figures, threatening all those who come in search of the boy.
The classic novel of the Cold War.
There are well-meaning Ban-the-Bomb types, most of whom are destined for labour camps or death when the People’s Republic of Britain is eventually established, with the forceful help of an interim government’s Russian friends. The horrifying aspect of the book, as Fitzgibbons subtly points out, is that the steps it charts, and the inhuman cruelties with which it ends, are not that far removed from the actual experiences of several countries which Russia brought within its orbit after 1945.
It is a chilling reminder of what might have been and what might yet be.
It was a sight he had seen once before in reality, and a thousand times since in nightmare. A planet surrounded by a glowing, pulsating, golden nimbus of lethal radiation…
Co ninuing his search for the evil Galactic Warlord, Keill Randor, the Last Legionary, joins a rebellion on the Cluster and meets a powerful mutant who may be part of Deathwing, the Warlord’s deadly army.
Keill and Glr, his alien friend, must fight this enemy and escape the lethal forces ranged against them. But can they also save the planet Veynaa from total annihilation?