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Search Results for: living-god,-the

Showing 16-30 of 39 results for living-god,-the

No Flame But Mine

No Flame But Mine

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Tanith Lee

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Searching for the beautiful witch Jemhara, the magician Thryfe at last finds her in the reinvented town of Kandexa, where a strange and passionate wooing begins. From this union a son is born – golden-skinned, red-haired, blue-eyed – and thus the Lionwolf returns to the world of men.

Unaware of this birth, his original mother the goddess Saftri has begun her own search for her lost love Athluan . . . while elsewhere the black and shining ones, the Children of Chillel, seek to establish claims on the ice-locked planet. Beyond, over, under all, the evil god Zzth rages and plans the ruin of these separate and immortal lives.

Strafed by the tumult of such conflicting powers, the be-wintered realm of mortals can only wait to learn its destiny.
Here in Cold Hell

Here in Cold Hell

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Tanith Lee

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Killed by the power of the god Zezeth, his true father, Lionwolf has been cast into a bleak and icy hell lit just by a cold blue sun. Here he and others of the living dead must wage endless combat and war, to appease the whim of a deathly King whose face is made of stone. But when Lionwolf encounters the King’s wife, she is none other than the beautiful, god-fashioned Chillel, his own former lover – and nemesis.

As Lionwolf struggles in the toils of Hell, elsewhere in the hell-cold ice-age of the mortal earth, men and women work out their own destinies. An empire has fallen. Ru Karismi, Capital of the Kings, has been abandoned to the poisons of the White Death. Reivers cross the lands of the Jafn and the Ruk, preying wherever they wish.

Against this unsettled backdrop, Jemhara the sorceress determines to save the Magician Thryfe from a dire self-inflicted punishment, and Saphay, now a goddess of the far north, seeks to lead her people to a new world.

Yet Seseth’s violent hadred shadows all – and from the depths of an ice-locked sea his other terrifying son, the mountainous whale-leviathan Brightshade, is once more rising for vengeance…
Ancients of Days

Ancients of Days

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Paul McAuley

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On an artificial world created and seeded with ten thousand bloodlines by the long-vanished Preservers, young Yama’s ancestry is unique, for he appears to be the last remaining scion of the Builders, closest of all races to the worshipped architects of Confluence. And on a day near the end of the world, Yama must finally acknowledge the power he neither anticipated nor desires.
In the dust of many crumbling bureaucracies, Yama searches for an identity and a history – awed and fearful of his ever-growing capacity to awaken the terrible machines of destruction that his world’s absent gods left slumbering. To the common folk – the unshaped and aboriginal – he is the fulfillment of age-old prophecies. To the functionaries of the Department of Indigenous Affairs, he is a weapon to be molded and used in the bloody civil war raging at the planet’s midpoint – a seemingly endless battle that pits those who revere the Preservers’ laws against the dangerous Heretics who would obliterate all antiquated values and codes of conduct.
But there are still others who have taken notice of Yama as he pursues the hidden secrets of his past. Intelligent powers older than the Builders – as old, perhaps, as the Preservers themselves – are pursuing Yama in turn. And they will stop at nothing to control his present-and, as a result, the future of everything that lives-in anticipation of the ultimate triumph of the Ancients of Days.
Journals of the Plague Years

Journals of the Plague Years

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Norman Spinrad

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The Plague’s origins were mysterious, but its consequences were all too obvious: quarantined cities, safe-sex machines, Sex Police, the outlawing of old-fashioned love. Four people hold the fate of humanity in their hands…A sexual mercenary condemned to death as a foot soldier in the Army of the Living Dead; a scientist who’s devoted his whole life to destroying the virus and now discovers he has only ten weeks to succeed; a God-fearing fundamentalist on his way to the presidency before he accepts a higher calling; and a young infected coed from Berkeley on a bizarre crusade to save the world with a new religion of carnal abandon. Each will discover that the only thing more dangerous than the Plague is the cure.
Sideshow

Sideshow

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Sheri S. Tepper

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Barbaric customs and bizarre human cults are prserved on the planet Elsewhere. The rest of the universe has been taken over by the Hobbs Land Gods, which means that everyone alive, with the exception of the people on Elsewhere, lives in perfect harmony with nature and with each other.

But Elsewhere is ruled by computer-encrypted professors who have been dead for a thousand years. The professors werededicated to maintaining human diversity. Their ancient analogs are dedicated to something far more sinister.

The time has come to consider whether enslavement by the Hobbs Land Gods is not preferable to the depravity being cultivated on Elsewhere. The time has come to ask the Big Question: what is the Destiny of Man?

And answer it . . .
The Princely Flower

The Princely Flower

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Garry Kilworth

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THE EPIC FANTASY OF THE PEOPLE OF THE WIND CONTINUES . . .

Kieto’s destiny, set in the heavens, is to conquer the Land-of-Mists, the mysterious island discovered by Kupe, one of the great Polynesian voyagers. But he knows it won’t be easy: the wild native tribes, particularly the Scots and Picts, have two formidable advantages – iron and horses.

But Kieto has heard of a magnificent warrior race, the Maori, who live in another world and from whom he hopes to learn the secret of success in war. The gateway to this world is on the island of giants, and Kieto and his friends, Boy-Girl, Seumas and Dorcha, themselves taken years before from the Land-of-Mists, leave the safety of Rarotonga and embark on an epic voyage of discovery aboard THE PRINCELY FLOWER.

Pursued by sea-fairies, vengeful gods, power-hungry priests and, in Seumas’s case, by a murderously angry son, confronting their worst fears and supernatural horrors, the friends finally face the awesome wrath of the mighty Maori.

THE PRINCELY FLOWERS is the second wonderful volume of THE NAVIGATOR KINGS, set in the richly imaginative world of Polynesian life and myth.
Time-Storm

Time-Storm

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Gordon R Dickson

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The day the Time Storm came, Marc Despard was one of the handful to survive – or keep a remnant of sanity. Mist walls moving endlessly across the surface of the Earth, created a devastated, shifting patchwork of temporal anarchy, wrenching both inanimate and living things between the past and the future, beyond all hope of return.

But Despard saw strange, dazzling patterns in his head that he knew were instruments that might enable him to beat the Time Storm.
Travelling through the violent, terrifying landscape of an ever-changing world, slowly gathering others around him, he began to realise his awe-inspiring mission.

He, Marc Despard, must become nothing less than master of the universe – what men call God.
The Gholan Gate

The Gholan Gate

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E.C. Tubb

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DOORWAY TO UTOPIA

“Beyond that curtain of darkness lies paradise.”

That was the promise of the doorway known as the Gholan Gate, a doorway so ancient that its makers had vanished millions of years before the first Earthly life crawled out of the primeval oceans. It was still functioning in the possession of its discoverers.

To go through it was to enter a universe where all your dreams came true – where your every wish was obeyed, every fantasy became reality, where you could play God to your heart’s content.

But there was a price, for once beyond the Gholan Gate, you would live only in hopes for a second visit, and a third. . . . And to get the right for that return to paradise a man would sell his soul, his people, his world.

Cap Kennedy entered THE GHOLAN GATE once . . . and the result became cosmic history.
The Sleeping City

The Sleeping City

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E.C. Tubb

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From the opening reared a head, wide, flat, huge. Below it stretched a body beautiful with iridescent scales of gold edged with ruby. Nictitating membranes lifted over enormous eyes, deep, limpid pools of ancient wisdom, catching and reflecting the light of the miniature sun, turning the glowing orb into a scatter of stars shimmering in an ebon sea. From open jaws a forked tongue flickered with a soft susurration. Its scent was dry, acrid, tinged with that of living fur on a summer’s day. The head rose higher, swaying over the three men on the ledge, the sinuous length of the body almost filling the passage through which it had come. From it radiated an impression of incredible age.

“A serpent,” whispered Thagamista. “A creature from the beginning of time. Somehow surviving to find this place and feast on those who well here. It was inevitable they should think it a god.”

THE SLEEPING CITY continues the dynamic saga of the Chronicles of Malkar, E.C. Tubb’s newest fantasy hero!
Votan

Votan

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John James

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In the second century AD, a Greek nobleman is travelling and living abroad in Germany while carrying on an affair with a military man’s wife. When discovered, he takes an emergency business trip to save his life and packs amongst his belongings certain items that lead the people he encounters to think him a Norse God, a fortuitous point of view which he does little to dispel. Forced to keep up the pretence of being a god while staying one step ahead of his lover’s jealous husband, Photinus must juggle the severity of his situation with the enjoyment of being a God.
Mirror to the Sky

Mirror to the Sky

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Mark S. Geston

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Secretive, enigmatic beings, they came to Earth to live among humanity in quiet, aristocratic isolation. But now, after years of silence, the “gods” have decided to share their art.

Across the vast galactic void come great ships bearing the fruits of an incomprehensible alien culture – paintings and sculpture of such raw, visceral power that their unveiling plunges the Earth into violent chaos, and sends the visitors fleeing from their adopted planet. But some remain behind – to face death at the hands of rampaging mobs, to witness the outcome of the grand cosmic game, and to assist in the creation of one last, potentially universe-shattering masterpiece that will illuminate the awesome, final destinies of god and man.
The Cybernetic Walrus

The Cybernetic Walrus

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Jack L. Chalker

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That was the strange message left on Cory Maddox’s e-mail – just at the moment when years of work on a revolutionary subspace computer system were about to pay off. Nothing would be the same for Cory again. Suddenly his life was thrown into chaos when the company that controlled his patent was sold out from under him, and instead of imminent watch, Cory was facing immediate poverty. Then along came Alan Stark, who wanted to recruit Cory for a special research project on virtual reality.

Initially thrilled to be involved, Cory quickly discovered that there was nothing virtual about the realities he was working on. Instead, he found that Stark was on the verge of controlling the very fabric of reality itself.

Cory was unsure of Stark’s ultimate goal until he began to recall pieces of another life and found himself in the middle of a battle between two groups of people who could use “rabbit holes” in space and time to jump between different realities, personalities, and lives. Whoever had control of the power to shape reality would have power to become a god – or a devil. But before Cory could combat Stark and his minions, he first had to remember which side he was on.
The Brink

The Brink

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John Brunner

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Ed Carter, a New York reporter on his way to his home town in Omaha for a short vacation, saw the missile in the last moments in its journey back to earth. A sweller on the brink, like all of us, he had no doubt about what it was; Oh God, he thought, this is it. The blast of the impact flung him some distance, and when he regained consciousness, his first reaction was one of surprised to find himself still alive, and not, it seemed, even badly hurt. Presumably the missile had been directed at the big Air Force base nearby, and should have destroyed everything and everyone within a radius of miles. Could it have failed to explode?

Carter sees the remains of part of the missile in an adjacent field and hobbles over to it. A minute or two later several Air Force officers arrive. They examine the remains, and find the burned-up body of a pilot. In other worlds, the missile was not Russia’s first shot in the Third World War, but a failure to launch a man into space. But Carter knows that the Distant Early Warning line will have reported the missile; that the senior Air Force officers, in accordance with plan, will have taken to the air – in the country’s interest, their lives must, of course, be preserved if possible; that by now the retaliatory American bombers will have passed the point of no recall; and that the Third World War has begun. Not so, Colonel Ben Goldwater tells him: “I called the bombers back.”

Goldwater, the man who had been left in command, has saved the world – for at least a little longer. So he becomes a world hero? Not a bit of it. On the contrary: a nightmare looms ahead both for him and for Ed Carter, and the reader watches it all with growing fury…
Gods of the Well of Souls

Gods of the Well of Souls

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Jack L. Chalker

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In its hour of need, the Well World’s guardians had been neutralized. Nathan Brazil was shipwrecked on a desert island with a seemingly harmless girl but his contact with her had allowed his mind to be invaded, his will sapped, and his mission forgotten.
Mavra Chang had been abducted by a vicious gang of inter-hex drug smugglers, and was now held prisoner by a revenge-mad creature who had surgically and genetically altered her into a bizarre form and made her a slave to powerful narcotics. But the Well could allow nothing to stop the guardian’s journey for long. For the Well of Souls was only a machine; it needed the Watchers to handle events and circumstances beyond its sophisticated programming. And so it set plans in motion to jolt its champions back into the game.
The only other help Brazil and Chang could expect was from the companions who had been swept along to the Well World by accident or design. But the newcomers had been caught in a web of intrigue and deceit spun by the ruling council, a group desperate to stop both Brazil and Chang.
What none of them could know was that all of them, even the great Well computer, were being manipulated by the Kraang, an entity more ancient than the universe itself, a being that would use the guardians to give it powers far beyond even those of the Well of Souls- a being that would become a living god…
Tarra Khash: Hrossak!

Tarra Khash: Hrossak!

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Brian Lumley

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Tarra Khash is a Hrossak, a barbarian from the steppes beyond the River Luhr. A fearless adventurer, Tarra roves Theem-hdra in search of his next fortune, his next drink, and warm, willing females to share his bed. The Hrossak is a most fortunate man, for he has faced more than one god during his travels and – so far – has escaped unscathed.

Seeking to avenge the murder of a beautiful young woman of the half-mystical Suhm-yi race, Tarra joins forces with her husband, now the last of his kind. Each worships a moon-god, and together their faith and Tarra’s weapons wreak a terrible vengeance on those who stole the treasure of the Suhm-yi.

Eager for wealth, Tarra is trapped by a wily old man who has lured him into plumbing the depths of a treasure-filled cavern guarded by golden statues of the Great God Cthulhu. But Cthulhu’s treasure is not easily plundered, and Tarra nearly loses his life to the monstrous forces of the Elder God.

Many men have met the lamia Orbiquita, but none have lived to tell of her extraordinary powers of love-making – until Tarra Khash, who treats her as a woman wants to be treated and thus earns her forgiveness and his life. Alas, others who assume her to be weakened by her love for Tarra Khash are not so lucky!
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