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Search Results for: humanoids,-the

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Lucky's Harvest

Lucky's Harvest

When she was a young girl Lucky belonged to a space-going mining commune which came upon an asteroid whose caves concealed the bones of serpentine aliens and humanoids. It was Lucky who discovered that the rock was an Ukko, a mysterious entity which would respond to stories told to it.

Centuries later Lucky, altered by the Ukko, is still alive, though capricious and sometimes crazy. By mating with her, her consort Bertel has had his life prolonged for centuries, as will the men who first bed her daughters – Lucky’s harvest.
The Plot Against Earth

The Plot Against Earth

NEVER FOLLOW A FALLING STAR!

The humanoid worlds of the galaxy were alarmed! Somehow, somewhere the mind-destroying hypnojewels were being trafficked in.

An uneasy Earth, newcomer to the ranks of the civilized planets, sent Lloyd Catton to the Interworld Crime Commission on Morilar to investigate. Although the Commission had made little progress until then, after his arrival things started to happen fast.

For it didn’t take Catton long to realize that the hypnojewels were but the thin edge of a murderous wedge that was calculated to shove the Earth back again into the helpless isolation of a world returned to savagery.
The Intruders

The Intruders

Seven desperate survivors drifting helplessly in a life-capsule, sight an uncharted world. The anti-grav landing shields are only working spasmodically, but the survivors still land safely.
In this strange, alien environment there is room for vivid, dramatic conflict of personalities. The survivors are at a loss to explain the strange conduct of the humanoid ethnic groups which they find of this strange world. Slowly the horrifying truth begins to dawn on the dwindling band from the capsule.
There are other life forms in evidence on the planet, things which were extinct on earth aeons ago. Yet there is a vital, terrifying difference between the giant reptiles of earthly prehistory and the monsters on this alien world.
Collision Course

Collision Course

The crew of the XV-ftl was looking forward to shore leave, vacation, and a chance to see their families after a month in space. But once they brought back the news that they had discovered aliens, they were doomed to another, and longer, journey.

Accompanying them on the return were several technical experts, who seemed to be more interested in squabbling with each other than meeting the first alien race in the history of humankind. But face to face with the blue humanoid Norglans, everyone began to realise just how important these first meetings could be – for they could make the difference between peaceful coexistence in space and interstellar war!




(First published 1958)
Ship of Strangers

Ship of Strangers

The chronicle of adventures of the survey ship Sarafand as it journeys through space exploring and mapping newly-discovered planets.

The mission brings them into contact with man startling life-forms and menacing aliens. On one world the Sarafand sends out six survey modules and seven return: one of them is a shape-changing malevolent alien – but which?

On another planet they discover a humanoid civilisation which can move around in time. Suddenly the Sarafand investigators are marooned millions of years in the past.

Finally the Sarafand and its crew are stranded in a distant galaxy where everything – including them – is shrinking inexorably to zero size…
Noninterference

Noninterference

When the Survey Service first came to Bilbeis IV, it found a planet inhabited by humanoid aliens just on the verge of civilization. Then compassion overcame common sense, and David Ware did the one thing the Service prohibited – he interfered. Just a little.
But when the Survey Service returned 1,500 years later, it discovered just what David Ware’s meddling had done.
The bureaucrats of the Survey Service could not afford to allow just a breach of Noninteference to be publicized. So they set out to cover it up. Reports were destroyed, files erased, and people eliminated. For the future of the Survey Service was at stake – and so was the future of Bilbeis IV.
The Galactiad

The Galactiad

The things from beyond the Milky Way galaxy found the intelligent races of our universe amusingly slight. To them, possessors of vast cosmic power, the strivings of various humanoids to outdo each other were a source of contemptuous entertainment.

They established a contest between the worlds. It would be an Olympiad of the whole galaxy – a Galactiad. Let these puny interstellar intelligences meet each other in contest. Pit one against the other – and let the losers beware!

Earth had its team – a mixed group of powerful athletes and genius scientists. Because other worlds did not always believe in the ideal of good sportsmanship, they had to confront the reality. Win at all costs . . . or goodbye to humanity!
Planet of Exile

Planet of Exile

The Earth colony of Landin has been stranded on Werel for ten years – and each of Werel’s years is over 60 terrestrial years! After so long an exile, the lonely and dwindling human settlement is beginning to feel the strain.

Every winter – a season that lasts a decade and a half – the Earthmen have neighbours: the humanoid hilfs, a nomadic people who only settle down for the cruel cold spell. The hilfs fear the Earthmen, whom they think of as witches, and call the farborns. But both peoples have common enemies: the hordes of ravaging barbarians called gaals, and eerie preying snow ghouls.

Can the hilfs and the farborns overcome their mutual suspicions and join forces? Or will they both be annihilated?
Asteroid Forma

Asteroid Forma

The Galaxy is a big place, made up of thousands of millions of worlds, and the work of exploration will probably never be entirely completed. But various systems within the Galaxy, each with its own particular humanoid race if intelligent beings, have joined in galactic federation for the mutual good of all concerned. Once major snag remained: speedy communication.

When space travel velocities were increased by the introduction of 5C drive on all but local planetary working vessels the way was opened to enormously expanded regions of movement. Piet Tek, captain of a space tramp, tells of what happened when the secret of instantaneous communication was prematurely exploited by unscrupulous people in search of power.
Nebula Alert

Nebula Alert

The Iralians were humanoid and techically free citizens of the Galactic Empire. But as slaves they were prized above all others, for they had the unique capacity to transmit acquired knowledge through heredity. And so when the space mercenary Wanderer was hired by GLASS (Galactic League for the Abolition and Supression of Slavery) to take a cargo of Iralians home it was going to be a simple task!

For one thing, they’d be hunted by interstellar slavers for their priceless passengers.

For another, the Iralians themselves had other ideas which included mutiny and high treason.

And for the third and worst, they were too close to the Horsehead Nebula, whose capacity for warping time, space and the dimensions was a permanent Red Alert for all spacecraft.
The Fluger

The Fluger

The Fluger was five meters long, had four thick legs, a body of impenetrable molecular density and numerous teeth capable of chewing diamonds into powder. It was four hundred massive kilos of violence, savagery and hatred.

When the Fluger arrived as unlisted cargo in the enclosed city of Olympus, it launched itself on a murderous rampage which couldn’t be halted. It presented that terrified utopian community with the problem of how to stop an irresistible force. The only answer seemed to be a hired alien assassin – an outer-space humanoid about whom the citizens of Olympus knew next to nothing except that he was a professional killer who would not quit until his job was done.

But when the irresistible force met the immovable object they turned that fragile city in the sky into a raging battlefield, and their ‘savior’ looked to become as much of a menace as his monster counterpart.
Walk Through Tomorrow

Walk Through Tomorrow

Rudolf Mallory was one of the many pathetic pieces of human flotsam on the tide of the 20th-century neurosis. He was a man who had reached the end of his rope, death seemed pleasant by comparison… He tried to take the easy way out, but something went wrong. Unknown to Mallory other men had problems too. Separated by vast distances of time and space, Rumal, citizen of an advanced humanoid society, with a strangely different technology had also decided to end it all…

Time and Space are almost perfect but rare warps and blemishes do exist in the continuum. They can produce peculiar events.

The Englishman from 1963 suddenly found himself on the other side of the galaxy. Rumal found himself in England. They had been unable to solve their own problems – could they solve each other’s?
Earth in Twilight

Earth in Twilight

Laredo Space Base hadn’t sent a ship to Earth for hundreds of years before the Project Deep Green survey craft was launched. Only one thing was known: the planet humankind had so long ago vacated was a wasteland with nothing on it but poisonous flora and small, murderous denizens.

That’s what they taught astronaut Ferrer Burgoyne and as a result he was totally unprepared for the teeming jungle stretching farther than his eyes could see. He was even moer unprepared for the slightly green humanoids who greeted him. Obviously the scientists of Old Earth had done more in their labs than just mess around mixing human and plant cells. As sure as Ferrer Burgoyne was an astronaut the new men of Earth were the descendants of those hidden, forbidden experiments.



How then could Burgoyne continue his mission: to defoliate Earth with the deadly chemical Deep Green and prepare Earth for the return of his species?
Jack Williamson SF Gateway Omnibus

Jack Williamson SF Gateway Omnibus

From The SF Gateway, the most comprehensive digital library of classic SFF titles ever assembled, comes an ideal sample introduction to the incredible career of Jack Williamson, whose career spanned over seventy years.

Jack Williamson published his first SF story, ‘The Metal Man’, in 1928 and continued to write high quality SF until his death in 2006, along the way coining many of the terms the genre now takes for granted, such as ‘terraforming’ and ‘genetic engineering’. He was the second writer (after Heinlein) to be named a SFWA Grand Master and was the oldest recipient of both the Hugo and Nebula Awards. This volume contains The Legion of Space, the first volume in the eponymous series; The Humanoids; John W. Campbell Award-winning Terraforming Earth and his Hugo Award-winning autobiography Wonder’s Child: My Life in Science Fiction.
Lightning World

Lightning World

Brant was a scientist, a space scientist. He had techniques and technologies at his fingertips that would have looked like magic to the old timers of the twentieth century.
There were new sciences that hadn’t been heard of a century before. Things like Teleportology and Psycholithography. The specialised departmental scientists were narrow field experts in spheres of work that a twentieth century man wouldn’t even have begun to comprehend.
Science had the answer to most things, but there was a new world out through the Hyperdrive Lanes, a world of mystery on the edge of the universe. It was inhabited by ebony skinned humanoids, with proud noble chieftains and weird La-akas or medicine men.
Brant and his crew scoffed at first. “Primitive magic and superstition” laughed the scientists. Then the La-akas did things that science couldn’t’ explain. Things like controlling nature.
Brant and his men began to investigate the age of the culture. It wasn’t primitive, it was old…. thousands of years older than Earth…. And it throbbed with terrible danger.
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