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Necroscope!

Necroscope!

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Brian Lumley

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DEAD MEN TELL NO TALES…Except to Harry Keogh, Necroscope. And what they tell him is horrifying.

In the Balkan mountains of Rumania, a terrible evil is growing. Long buried in hallowed ground, bound by earth and silver, the master vampire schemes and plots. Trapped in unlife, neither dead nor living, Thibor Ferenczy hungers for freedom and revenge.

The vampire’s human tool is Boris Dragosani, part of a super-secret Soviet spy agency. Dragosani is an avid pupil, eager to plumb the depthless evil of the vampire’s mind. Ferenczy teaches Dragosani the awful skills of the necromancer, gives him the ability to rip secrets from the mind and bodies of the dead.

Dragosani works not for Ferenczy’s freedom but world domination. he will rule the world with knowledge raped from the dead.

His only opponent: Harry Koegh, champion of the dead and the living.

To protect Harry, the dead will do anything – even rise from their graves!
Necroscope III: The Source

Necroscope III: The Source

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Brian Lumley

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An invasion from an alien dimension! That would be horror enough in itself: the thought of monstrous beings stalking the Earth. But how much more nightmarish if the invaders were each and every one . . . VAMPIRES!

Searching the infinite parallel time-streams of the metaphysical Mobius Continuum for his long-lost wife and son, the Necroscope Harry Keogh discovers that Soviet scientists have accidentally opened a portal to mankind’s worst nightmares. The lethal terror of Chernobyl is a mere bad dream in comparison.

THE SOURCE of all Dark Legends can now be reached by any who dare pass through the Gate. And by some who do not dare – but who have no choice . . .
Necroscope The Lost Years Vol 2 (aka Resurgence)

Necroscope The Lost Years Vol 2 (aka Resurgence)

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Brian Lumley

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Harry Keogh, the Necroscope, the man who can talk to the dead, the Earth’s greatest vampire hunter, has been searching for his wife and infant son, gone missing during Harry’s war against the vampires. This obsession has left him open to subtle influence by an ancient vampire, Radu. Entombed in amber, trapped in undeath, Radu plans for his resurrection and plots the destruction of other vampires who might challenge his supremacy.

Thus, Radu’s enemies are now Harry’s – and Harry cannot properly defend himself. His powers – his deadspeak and his ability to transport himself through the Mobius Continuum – are locked away in the recesses of his vampire-clouded mind.

But Harry is not without allies, living and dead. E-Branch, the psychic spy organisation, is worried about Harry. So is Harry’s long-dead Ma, and the ancient philosopher and prophet Nostradamus, whose centuries-old quatrains make eerie sense in the modern world.

Right now, Harry Keogh doesn’t even know he’s the Necroscope. But Earth’s teeming dead won’t let him forget them for long – and won’t let him forget that Radu and his vampire kind are humanity’s deadliest enemies.
Necroscope: Defilers

Necroscope: Defilers

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Brian Lumley

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Jake Cutter is reluctantly learning how to be a Necroscope – how to use the Möbius continuum to travel instantaneously from place to place, how to talk to the dead – but the dead don’t like him much. It seems Jake’s got a hitchhiker in his mind, a dead vampire named Korath. But since Korath holds the key to the Möbius equations, Jake can’t just kick him out…

In Australia, Jake helped E-Branch destroy the aerie of the mind-master, Nephran Malinari, one of the trio of Great Vampires who came to Earth from the vampire world. Malinari escaped and went to ground with the hideously beautiful Lady Vavara. Vavara has taken over a holy monastery on a beautiful Greek island and turned the nuns into most unholy creatures of fearsome appetites for all things carnal.

But Jake wants revenge against the Italian mobsters who killed the woman he loved. As far as he’s concerned, E-Branch can search for Malinari, Vavara, and the metamorphic Lord Szwart without him until he’s satisfied his own bloodlust. But it seems vampire-hunting is truly Jake’s job now – the men he’s trying to kill aren’t men at all but vampires hidden for two generations in human guise!

To defeat them, Jake will need every weapon in Necroscope’s arsenal, including the power to call the unsleeping dead out of their mouldering graves…
Red Dust

Red Dust

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Paul McAuley

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Mars, 600 years in the future, is dying.

Five hundred years after the Chinese conquered the Red Planet, the great work of terraforming is failing. The human-machine Consensus of Earth had persuaded the AI Emperor to follow the Golden Path into a vast virtual reality universe, leaving behind an ungoverned planet swept by hunger riots and the beginnings of civil war.

Enter Wei Lee, a lowly itinerant agricultural technician: rock ‘n’ roll fan, dupe, holy fool – and unlikely Messiah. After stumbling on an anarchist pilot hiding near the wreckage of her spacecraft, he’s drawn into a revolutionary plot that has been spinning for decades. With the help of a ghost, the broadcasts of the King of the Cats, a Yankee yak herder, and a little Girl God, Lee travels across the badlands, swampy waterways and vast dust seas to a showdown at the summit of the biggest volcano in the Solar System. Not even the God-like Consensus can predict the outcome of his struggle to define his own destiny . . .

Epic in scope, Red Dust’s spectacular, fast-paced story brilliantly brings to life the planet that has captured our imagination like no other.
Necroscope: Avengers

Necroscope: Avengers

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Brian Lumley

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They’re on the run! Now that their monstrous vampire ‘gardens’ under London, in Australia, and on the Greek island of Krassos have been razed, two ‘Lords’ and a ‘Lady’ of the Wamphyri Malinari the Mind, Lord Szwart, and the hag Vavara have joined forces, leaving a trail of undead destruction as they flee headlong from Ben Trask’s E-Branch and the dead-waking Necroscope, Jake Cutter.

But headstrong Jake has problems of his own. In the metaphysical Mobius Continuum, it appears that his blue life-thread – the emblem of his humanity – is gradually fading, changing to red. And not only red but blood red, dreaded insignia of the Great Vampire!

Could this be the downside of Harry Keogh’s legacy? And if so, are Necroscope and Trask’s ESP-talented Avengers – his team of precogs, telepaths, and locators – hastening in pursuit of their own hideous doom? Earth’s fate is undecided, mankind’s destiny on hold, the future a page as yet unwritten.

And the future was ever a devious thing…
Necroscope: The Touch

Necroscope: The Touch

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Brian Lumley

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Malevolent aliens, the Mordri Three decide to become so evil that God himself will have to stop them. They can alter flesh with a simple touch, literally turning people inside out or seeding them with cancer. The Three have already destroyed an entire solar system and most of their own race. Their next targets: mankind and Earth!

On Earth, Scott St. John is mourning his wife when he is struck by a golden arrow of light – a fragment of the soul of Harry Keogh, the original Necroscope – and gains powers he does not understand. A mysterious, beautiful woman appears, desperately trying to warn Scott about something . . . then vanishes midword. Scott dreams of a very unusual Wolf, who begs him – in human speech – for rescue.

A fledgling Necroscope, a telepathic Wolf, a beautiful woman from beyond the stars, the ghost of Harry Keogh, the best of E-Branch’s psychic fighting forces, and a dead girl who is not yet ready to seek her just reward must defeat three impossibly strong, psychically gifted monsters whose touch literally melts flesh from bone.
Psychosphere

Psychosphere

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Brian Lumley

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After Richard Garrison lost his sight in a terrorist explosion, he developed vast mental powers that more than compensated for his blindness. He mastered the Psychomech machine, then used it to conquer his enemies and restore his dead love to full and vibrant life. Psychomech also revealed to Garrison the Psychosphere, a startling reality where mental powers reigned supreme and could influence people and events on Earth.

Once he was nearly godlike – or demonic, if one dared become his enemy – but now Garrison’s mental abilities grow weaker with each use. He tries desperately to conserve his energies, but he has begun to have strange visions of a mind so different from his own as to be other human, and knows he must stay alert and strong.

Charon Gubwa has invaded the Psychosphere. Twisted and evil, sexually and mentally warped, physically corrupt, Gubwa’s desires are simple: More. More drugs. More sex. More power. More of the Earth under his dominion.

Richard Garrison must battle Gubwa in the Psychosphere and on Earth. And he must win, no matter the cost to himself or those he loves, or all mankind will be lost.
Psychamok

Psychamok

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Brian Lumley

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Richard Garrison was once a corporal in the British Military Police, until a terrorist’s bomb destroyed his eyesight and his career. Repaying Garrison for saving his wife and child from the blast, millionaire industrialist Thomas Schroeder introduced him to the Psychomech, an amazing machine that could either gift its users with astonishing mental powers – or destroy them utterly.


Having successfully harnessed the Psychomech, Garrison discovered the Psychosphere, a strange plane of existence where mental abilities were all. Thought became intent, word became deed, and Garrison became unto a god.


Two decades later, Garrison is utilising his unique powers to explore the universe. On Earth, his son, Richard Stone, is happily in love, until his beloved falls victim to “The Gibbering”, a plague of madness that destroys men and women by destroying their minds. There is no obvious cause. There is no cure. There are no survivors.


When Richard Stone is himself infected by The Gibbering, the mental powers he inherited from his father enable him to defeat the madness, at least for a while. Then, to his horror, Stone discovers that the Psychomech has run amok and that The Gibbering is the result! Even though the insanity it creates batters his struggling mind, Stone realises he is the only man with the knowledge and power capable of destroying the berserker mind-machine.
Vampire World 2: The Last Aerie

Vampire World 2: The Last Aerie

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Brian Lumley

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Nathan is the new Necroscope!

But in the Vampire World the dead won’t talk to him. And in the world of men beyond the Hell-lands Gate, there are even worse terrors than the vampires of Starside. Yet that is Nathan’s lot: to venture into the world of his father, Earth, there to seek the source of Harry Keogh’s awesome talents with which to return to Sunside/Starside, defeat the Wamphyri, and destroy –

THE LAST AERIE!

Nathan is not alone; Ben Trask and the espers of E-Branch will befriend him even as they befriended his father twenty years ago. But against natural and supernatural forces alike, will even their metaphysical skills suffice to send him home again? And if they do, what then? For in Starside a new vampire walks the night: Lord Nestor Lichloathe of the Wamphyri…

Nathan’s brother!
Vampire World 3: Bloodwars

Vampire World 3: Bloodwars

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Brian Lumley

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Two monstrous armies stand opposed: Vormulac Unsleep’s undead legions out of Turgosheim, and Wratha the Risen’s Renegades, masters of the last great aerie of the Wamphyri. The spoils of war will be revenge, territory, and human flesh! And blood, of course – the sweet blood of Sunside’s Szgany. For the blood is the life, and when life or land are threatened there’s only one course of action for a vampire: battle to the death!

Trapped in the middle: Nathan Keogh, Necroscope. And the espers of Earth’s E-Branch, Trask and Zek, Goodly and Chung: Guardians of the Gate against a vampire invasion of Earth! The Necroscope holds the keys; he is the only one who can close the Gates to end the crimson carnage of the Bloodwars!

But the past holds many a secret, and the future was ever a devious thing!
The Sword and the Stallion

The Sword and the Stallion

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Michael Moorcock

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Enemies become allies and allies enemies as the races struggle for possession of the Earth. Yet only Prince Corum Jhaelin Irsei of the Scarlet Robe can save them from a doomed fate. With the spear of Llaw Ereint in his silver hand, Corum must face the Cold Gods in a final battle that will defeat the forces of Chaos – or deliver the world to evil unending…
A Handbook of American Prayer

A Handbook of American Prayer

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Lucius Shepard

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A man walks into a bar. A dispute ensues, and the bartender kills him. He’s sentenced to ten years for manslaughter. In prison, the convict, Wardlin Stuart, writes prayers addressed to no god in particular. Inexplicably, his prayers – whether it’s a request for a girlfriend or a special favor for a fellow inmate – are answered, be it in days or weeks. When his collection of supplications, A Handbook of American Prayer, is published by a New York press, Stuart emerges a celebrity author. Settling into a new life in Arizona, he encounters a fundamentalist minister. The two are destined for a confrontation. In the interim, it seems that the god to whom Stuart has been praying has manifested himself on the earth. In this short novel about America’s conflicting love triangle – celebrity, spirituality, and money – Shepard negotiates the thin line between the real and the surreal, expounding upon violence and redemption along the way. this story of an unlikely American messiah shows why The Wall Street Journal has compared Shepard, an award-winning author, to Graham Greene, Robert Stone, and Ward Just.
The Ends of the Earth: Fourteen Stories

The Ends of the Earth: Fourteen Stories

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Lucius Shepard

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Lucius Shepard’s short fiction ranges far and wide over the field of SF and fantasy, and is crammed with show-stopper ideas and an intense originality. The Ends of the Earth is a testimonial to a genius of the genre, and a major American writer. Winner of the 1992 World Fantasy Award for Best Collection.

Contents:
The Ends of the Earth (1989)
Delta Sly Honey (1987)
Bound for Glory (1989)
The Exercise of Faith (1987)
Nomans Land (1988)
Life of Buddha (1988)
Shades (1987)
Aymara (1986)
A Wooden Tiger (1988)
The Black Clay Boy (1987)
Fire Zone Emerald (1985)
On the Border (1987)
The Scalehunter’s Beautiful Daughter (1988)
Surrender (1989)
Run to the Stars

Run to the Stars

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Michael Scott Rohan

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Life on Earth was intolerable – and yet Man had stayed there, his dreams and potential suffocating under the dead weight of bureaucracy.

The stars were attainable – thanks to the Infall Drive – but only a few heard the call of deep space. Some had already gone to colonise a new world. The second ship was ready at last. Ready to escape the Earth’s prison; ready to seek refuge in deepest space. But it wasn’t only freedom that awaited it…
The Quest for Tanelorn

The Quest for Tanelorn

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Michael Moorcock

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Dorian Hawkmoon’s dangerous quests through the multiverse have been successful and he has finally been reunited with his true love Yisselda, although his two children are still missing. Hawkmoon would move Heaven and Earth to find them – no idle boast when dealing with the multiverse – and soon finds himself on another quest.

If he is to finally reunite his family, Hawkmoon must first find his way to the fabled city of Tanelorn…
The Winds of Limbo

The Winds of Limbo

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Michael Moorcock

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He was a mysterious cosmic presence who came out of nowhere with the incredible promise to free the dying planet.

Earth’s future is one of peace. There are no more wars, nuclear weapons are outlawed, and technology is raising mankind to new heights. Many cities are now underground. Alain von Bek is a bastard of distinguished lineage working an unassuming job with city administration in the underground city of Switzerland. But with the appearance of a massive clownish figure calling himself the Fireclown, Alain’s life and the course of Earth’s future are both about to change.

The Fireclown claims to hold the keys to mankind’s salvation. He carries an undeniable charisma that is winning him followers, chief among them Helen Curtis, Alain’s cousin and former lover, not to mention serious candidate in the next presidential election. But there are also those who mistrust the Fireclown. At the forefront of this opposition is Minister Simon von Bek, Alain’s grandfather, and Helen’s chief competition in the forthcoming election.

Gradually, Alain finds himself sucked into a game of chess between these three polarizing forces, but each new revelation raises new questions, about his past and that of the world’s future. He will have to put his trust in someone, and time is running out-for him and the world.
The Shores of Death

The Shores of Death

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Michael Moorcock

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With Earth teetering on the brink of extinction, only one man dares to defy the legacy of the Spaceraiders – Clovis Marca, the twilight man.

Long ago Earth, now fixed on her axis, with eternal day on one side, eternal night on the other and a ribbon of twilight in between, was ravaged by galactic raiders. Earthlings recovered, grew stronger. But now, unable to reproduce, the last humans are frenzied with final decadence. And fear.

Only Clovis Marca, the last man born on Earth, dares to brave infected space to seek the impossible solution. His dark quest leads him to face Orlando Sharvis, the scientist whose insane experiments on his own mind and body might just save the human race… but would that race then be more, or less, human?
The Wrecks of Time

The Wrecks of Time

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Michael Moorcock

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Earth zero to Earth fifteen – which was the real one?

What the inhabitants of Greater America didn’t realize was that theirs was the only inhabited landmass, apart from one island in the Philippines. They still talked about foreign countries, though they would forget little by little, but the countries were only in their imaginations, mysterious and romantic places where nobody actually went..

That was the way it was on E-3, one of the fifteen alternate Earths that had been discovered through the subspace experiments.

Professor Faustaff knew that these alternate earths were somehow recent creations, and that they were under attack from the strange eroding raids of the mysterious bands known as the D-Squads. But there were tens of millions of people on those Earths who were entitled to life and protection-and unless Faustaff and his men could crack the mystery of these worlds’ creation and the more urgent problem of their impending destruction, it would mean not only the end of these parallel planets, but just possibly the blanking out of all civilization in the universe.
The Ice Schooner

The Ice Schooner

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Michael Moorcock

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The world lay frozen under a thousand feet of ice. Only in the Eight Cities of the Matto Grosso did men still live, hunting the wary ice whales for meat and oil, and following the creed of the Ice Mother which foretold the end of all life in ultimate cold.
But legend told of a city far to the north – fabled New York – whose towers rose above the ice, whose crypts held the forgotten lore that might bring warmth to Earth once again. In the best ice ship in the Eight Cities, Konrad Arflane embarked on the impossible voyable to New York – an odyssey of incredible peril and adventure with a shattering discovery at the journey’s end…
200 Years to Christmas

200 Years to Christmas

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J. T. McIntosh

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For almost two centuries the huge spaceship had speared its way through the stars, bound for another two hundred years of travel before it would put down on a new planet, a new home for the Earth people.

On board the metal-enclosed worldlet were four hundred people: the last survivors of Earth. It was up to them to start life anew, to correct the mistakes their ancestors made.

But as the tenth generation neared maturity, the idle passengers found themselves face to face with these same problems – and this time there was no place to run and hide or to postpone their answers. For their miniature society was changing faster and faster. An the spaceship suddenly seemed destined to end as a star-bound coffin.
The Cosmic Spies

The Cosmic Spies

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J. T. McIntosh

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The battle for Earth is on!

It was not an invasion from space.

It was four invasions – simultaneous but each task force led by an Adamite naval commander and a beautiful dark-haired girl. It’s the girls, Tomi, Verne, Gilen, and Pariss, who count most of all in the balance of power. For they are the Cosmic Spies.

Earth slept through the opening moves of the game. But when they awoke, battle was finally joined between the two great races of Man. To prove which was human.
Galactic Takeover Bid

Galactic Takeover Bid

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J. T. McIntosh

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CHART (Cartography Headquarters, Astro Research Trust) is Earth’s galactic takeover bid. Knowledge is power, and the human race means to go on using painfully acquired knowledge of other worlds to remain top dog in the galaxy. But pioneers are not normal men.

Blake is not a normal man; and Rachel, a lovely redhead, is not a lovely sexy redhead.

In timeshift the CHART men drift off into a fantasy world; except Blake, who is condemned to repeat over and over again, agonisingly, the great trauma of his life. He doesn’t know it, but this serves to prepare him for the second great crisis of his life – the weird, terrifying, sickening drama of his meeting with the Men of Crock.
The Million Cities

The Million Cities

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J. T. McIntosh

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The Million Cities covered every inch of Earth’s surface with a gleaming metal skin – and penetrated almost to the planet’s core. Billions of people crowded them, using up the last depleted resources of an aging world. There was no hope for mankind but exploring and colonizing new frontiers beyond the sky.

The Chartists were the only people with the ability to build a spaceship -were within reach of success…

And then the government outlawed space travel – and began a vicious reign of terror against the Chartists!
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