The last thing computer circuit planner Daniel Kitajima remembered was being hit by a crane at an orbital construction site. Waking up 80 years later – in 2089 – he found that most of his body had been destroyed…but he had survived. A group of doctors had constructed an artificial body that gave him superhuman strength, the ability to survive without food or air, the powers of radar and infrared vision. All Daniel wanted was to resume a normal life. But his new-found strengths had attracted the attention of powerful people with a devastating secret – that the solar system only has a few centuries to live…
It is the 21st century and Earth is overcrowded, underfed and teetering on the brink of worldwide chaos. Their best and last hope rests among the stars, in finding another world able to sustain human life. Enter Colonel Jerry Cornelius, hero and adventurer extraordinaire. Along with his wife Cathy and good friend, Professor Frank Marek, he will brave the madness of space and the dangers of an alien world. But there is more to this new world than meets the eye. Secrets are buried here, in its earth and in its history. Uncovering them could hold the keys to planet Earth’s salvation as well as its past. But time is against Jerry Cornelius. His friend has gone mad, his wife has gone missing, and with each tick of the clock planet Earth draws closer to its end. Bereft of friends, loved ones, and all he has ever known, Jerry Cornelius will hold the fates of two worlds in his hands. A solution will require all his legendary strength, intelligence and courage … and even that might not be enough in the end.
TECHNOLOGY’S GREATEST TRIUMPH. HUMANKIND’S LAST HOPE… Daniel Kitajima was a creature of mind and machine. His artificial limbs were endowed with super-human strength, his perceptual abilities enhanced with telescopic vision, radar and infrared. With proper care, he would live forever – except for one grim inevitable fact… The Solar System itself was about to be destroyed. The sun was heating up, scorching Earth’s deserts and transforming its polar icefields into quagmires. The entire galaxy was in danger. And nothing human could halt the oncoming disaster. But Daniel Kitajima was not exactly human…
Arthur C. Clarke’s classic in which he ponders humanity’s future and possible evolution When the silent spacecraft arrived and took the light from the world, no one knew what to expect. But, although the Overlords kept themselves hidden from man, they had come to unite a warring world and to offer an end to poverty and crime. When they finally showed themselves it was a shock, but one that humankind could now cope with, and an era of peace, prosperity and endless leisure began. But the children of this utopia dream strange dreams of distant suns and alien planets, and begin to evolve into something incomprehensible to their parents, and soon they will be ready to join the Overmind … and, in a grand and thrilling metaphysical climax, leave the Earth behind.
The Long Winter is over. The People of the New Springtime must go out and reclaim their world. For generations the survivors of the cataclysm have sheltered in cocoons buried in the earth and waited for the gods to grow tired of hurling down death-stars onto a frozen world. Now it is time for Koshmar and the boy-chronicler, Hresh, and the rest of Koshmar’s tribe to emerge into the sun. A strange and savage landscape awaits them, where rat-wolves, bloodbirds and soulless hjjk-men stalk – and terrifyingly altered other creatures. In the ruins of Vengiboneeza, the ancient capital of the sapphire-eyes folk, Hresh dares to celebrate their triumph – and suffers a shattering defeat at the realisation of a great and terrible truth. (First published 1988)
Fifteen billion years from now, Earth is a dying planet, its skies darkened by the ashes of burned-out galaxies, its molten core long cooled. The sunless planet is nearing the day of final gravitational collapse in the surrounding galaxy. Mutations and evolution have led to a great disparity of life-forms, while civilization has resorted to the primitive. Young Deyv of the Turtle Tribe knew nothing of his world’s history or its fate. He lived only to track down the wretched Yawtl who had stolen his precious Soul Egg. Joined by other victims of the same thief – the feisty Vana and the plant-man Sloosh – the group sets off across a nightmare landscape of monster-haunted jungle and wetland. Their search leads them ultimately to the jeweled wasteland of the Shemibob, an ageless being from another star who knows Earth’s end is near and holds the only key to escape.
Mike Jerome, a likeable young TV writer, visits Professor Smitt, a physicist, who gives him an idea for a TV script: using some source of light, perhaps a laser beam, one could reduce the human structure to a form that could be transmitted into the future as electrical pulses – and thus create time travel. On the way home Mike is hit by a taxi, and when he recovers he finds the date is 1979 – ten years in the future. This is but the beginning of a series of bewildering, fascinating ten year jumps. Mike is himself living the time change himself! At the end of each stop he tries to find his best friend, Pete Jones, a Negro jazz musician. Jumps to 1989, 1999 and so on, take Mike into such far-reaching places as London, the Northern Territory of Australia, California and the Italian Alps, for a rousing series of adventures in all sorts of bizarre circumstances. At the very end of this outstanding science fiction adventure by a noted father-son team, there is a slyly ambiguous twist which leaves the reader wondering…
Jay Vickers was an ordinary man, or so he thought. All he wanted was to be left in peace to finish his next book. However, strange things started happenin – from his discovery of a mouse that was not a mouse, to the visit of an old neighbor that was not a man. Or at least he was not an ordinary man. For as it turned out, neither was Jay Vickers. This is the story of human mutation – the next step in the evolution of the species. What if mutants walked among us already? What if they were organized? What if they had unbelievable powers, such as the ability to cross between alternate worlds or dimensions at will, or to intuitively reach the absolutely correct answer by intuition or “hunch”, or to telepathically reach out to the stars? Such supermen would automatically try to conquer lesser men, would they not? Or would they do everything in their power to free the rest of humanity from slavery and suffering? Just what would the political and corporate powers-that-be do to keep their power and their slaves? How would mutants undermine the power of these bosses to set mankind free? This is a story of unlimited freedom, of worlds without end, ready for the taking. It is also the story of powerful, benevolent beings that exist only to help those who need that help. This is a future of a lop-sided mechanical culture of technology that could provide creature comfort for a few, but not human justice or security for the many. It is a future of hate, and war, and worry. Nothing like the way the world really turned out – after all, there couldn’t really be an underground of mutants working to free humanity . . . could there?
Bright the sun burning, Night will come turning, Mothwings go spinning, End and beginning, Eye of the star, Where Old Gods are. Players, take your places! The Land itself calls Game!
He held the power of life after the world’s end! In four days the world was coming to an end! The exploding sun would burn every living thing on Earth to a cinder! In Simsville, it was Bill Easson who got the job of picking those fit to escape. He had to choose ten people – men, women, or children – out of its desperate, hysterical three thousand. Whom should he pick – the beautiful, the bold, or the clever? Did they really have a chance to reach a new world in the rickety, jerry-built, inadequate space boat that would be given them? Would cold and hostile Mars welcome them?