Lafayette O’Leary, to his acute discomfiture, has an exhilarating and terrifying tendency to slip continua. And what might that mean? It might mean finding oneself a gypsy with a ring in his ear at one moment, and then suddenly a crippled birdman unable to leave his nest because of the awkward loss of teleporting talent. It might mean battling one’s way back to the time stream where he started – only to find himself already there, lording it over the populace like a tyrant.
Aubrey was a student, gifted in the fine art of wizardry. But the more knowledge he acquired, the more he wanted to learn. So he travelled to a faraway land in search of the greatest master of all, the powerful shape-changer Glyrenden. From him, Aubrey expected to discover the secret of long-lost spells and the mysteries of arcane magic. But there was one discovery he never expected, one mystery he risked everything to solve. Her name was Lilith.
Though Morgon the Riddle-Master was reunited with his beloved Raederle, his purpose in life and the reason for the stars on his forehead remained a mystery. All around him, the realm shook with war as mysterious shape-changers battled against mankind. Without the missing High One, Morgon must assume responsibility for all his world.
It was a quiet night in Albuquerque, New Mexico. But then they mostly are. Seeth, token punk for the territory, was bored, bored, bored. Which was why he went ten pin bowling. Not for the bowling, you understand – it was Ladies’ League Night – but to spread a little outrage among the upright, mostly overweight citizenry. And so it was he came upon the alien, playing lane 36, saved him from arrest by the pseudo-cops from outer space, found himself in a stolen van, along with Kerwin the nerd and Miranda the born-to-shop, Miss Teen America lookalike, driven by a green-skinned, tentacled shape changer and about to be space chased clean out of the galaxy…
Long ago, the wizards had vanished from the world, and all knowledge was left hidden in riddles. Morgon, prince of the simple farmers of Hed, proved himself a master of such riddles when he staked his life to win a crown from the dead Lord of Aum. But now ancient, evil forces were threatening him. Shape-changers began replacing friends until no man could be trusted. Morgon was forced to flee to hostile kingdoms, seeking the High One who ruled from mysterious Erlenstar Mountain. Beside him went Deth, the High One’s Harper. Ahead lay strange encounters and terrifying adventures. And with him always was the greatest of unsolved riddles; the nature of the three stars on his forehead that seemed to drive him toward his ultimate destiny.