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Search Results for: humanoids,-the

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Walk Through Tomorrow

Walk Through Tomorrow

Rudolf Mallory was one of the many pathetic pieces of human flotsam on the tide of the 20th-century neurosis. He was a man who had reached the end of his rope, death seemed pleasant by comparison… He tried to take the easy way out, but something went wrong. Unknown to Mallory other men had problems too. Separated by vast distances of time and space, Rumal, citizen of an advanced humanoid society, with a strangely different technology had also decided to end it all…

Time and Space are almost perfect but rare warps and blemishes do exist in the continuum. They can produce peculiar events.

The Englishman from 1963 suddenly found himself on the other side of the galaxy. Rumal found himself in England. They had been unable to solve their own problems – could they solve each other’s?
Triplanetary

Triplanetary

The Arisians, benevolent humanoids who have declared themselves Guardians of Civilization, war with the Eddoreans, shapeless, malevolent beings, hungry for power at any price. They fight on both physical and mental levels, wielding weaponry of inconceivable destructiveness.

And their battleground is a tiny planet in a remote galaxy: Earth. The swamping of Atlantis, the fall of Rome, the wars that wrack the world and blaze through space – all may seem historical accidents to the men involved, but each in reality is a move in a save universe-wide power struggle . . .
The Watching World

The Watching World

Krells never set out to be a hero. He was the first to admit he was a trader. “In it for the money; I leave thinking to the experts.” But the experts couldn’t solve the problem of Ralcor IX.

Professional fighters and scientific investigators vanished or were mysteriously destroyed. The robot might of an armoured Bellicose 35 was found shredded like tinsel. Krells still refused to think of himself as hero material – but he wouldn’t quit. Martia, his computer girl, and Galor, the despatch man, stayed with him. For some reason the power that had driven every other terrestrial humanoid off Ralcor IX couldn’t dislodge the traders. Krells groped desperately for a reason. Finding one meant the return of his own people and that meant money. Something he couldn’t understand was shielding him from the Unknown Menace. Suppose he accidentally stopped doing whatever it was that protected him…?

Most people would have become neurotic and quit – not Krells. He didn’t seem to have enough intelligence or imagination to know when to worry.
The Virgin of Zesh

The Virgin of Zesh

Welcome back to the planet Krishna – a wilderness of blue woods under three moons, where square-riggers sail the treacherous inland seas, where fierce humanoid natives with feathery antennae cross swords in endless war, and where a Terran outside the confines of the spaceport is strictly on his own!

The Virgin of Zesh is the fifth of L. Sprague de Camp’s Krishna book – interplanetary romance in the tradition of Edgar Rice Burroughs’ Martian Tales.
The Virgin & the Wheels

The Virgin & the Wheels

The Virgin of Zesh

In which a beautiful woman, a mind-drunk poet, and a super-sober scientist must fight for their lives on a planet occupied by weird cultists from the Earth and bizarre varieties of humanoids from all over the galaxy.

The Wheels of If

In which a young lawyer is trapped in a sense-shattering shuttle among alternative worlds of possibility, and lands at last in an America that has been colonised by Norsemen and divided between two great warring empires – one white, one Indian.
The Tower of Zanid

The Tower of Zanid

Welcome back to the planet Krishna – a wilderness of blue woods under three moons, where square-riggers sail the treacherous inland seas, where fierce humanoid natives with feathery antennae cross swords in endless war, and where a Terran outside the confines of the spaceport is strictly on his own!

The Tower of Zanid is the seventh book of L. Sprague de Camp’s Viagens Interplanetarias series – interplanetary romance in the tradition of Edgar Rice Burroughs’ Martian Tales.
The Rim of Space

The Rim of Space

Derek Calver touches down on Lorn and is determined to join the Rim Runners to explore desolate planets.

He joins the crew of Lorn Lady and sets forth for Mellise, inhabited by intelligent amphibians; for Groller, where the natives have just qualified as humanoids; for Stree with its tea loving lizards; and for Tharn, home of a pre-industrial civilization.
The Plot Against Earth

The Plot Against Earth

NEVER FOLLOW A FALLING STAR!

The humanoid worlds of the galaxy were alarmed! Somehow, somewhere the mind-destroying hypnojewels were being trafficked in.

An uneasy Earth, newcomer to the ranks of the civilized planets, sent Lloyd Catton to the Interworld Crime Commission on Morilar to investigate. Although the Commission had made little progress until then, after his arrival things started to happen fast.

For it didn’t take Catton long to realize that the hypnojewels were but the thin edge of a murderous wedge that was calculated to shove the Earth back again into the helpless isolation of a world returned to savagery.
The Patient Dark

The Patient Dark

For something like two hundred and fifty years Earth had been dominated by humanoid aliens from the star world of Alishang. But man’s spirit refused to be conquered. There was a world-wide underground planning for the day of final liberation. And there were four leaders who knew the secret that would guarantee victory – the secret of ZI.

Rupert Clinton, intelligence man for this underground, was not one of those four; yet somewhere deep in the recesses of his subconscious mind, he knew ZI’s secret.
The Land That Time Forgot

The Land That Time Forgot

Hidden behind towering, impassable cliffs, Caspak will not easily give up its secrets. Unique and terrible animals and peoples inhabit the island. Dinosaurs terrorise tropical jungles to the south, while menacing winged humanoids dwell in cities on a large island in the north. Caught between these threats are scattered groups of human beings. Despite their differences, however, Caspak’s animals and peoples are all connected in a mysterious and marvellous way.
The Intruders

The Intruders

Seven desperate survivors drifting helplessly in a life-capsule, sight an uncharted world. The anti-grav landing shields are only working spasmodically, but the survivors still land safely.
In this strange, alien environment there is room for vivid, dramatic conflict of personalities. The survivors are at a loss to explain the strange conduct of the humanoid ethnic groups which they find of this strange world. Slowly the horrifying truth begins to dawn on the dwindling band from the capsule.
There are other life forms in evidence on the planet, things which were extinct on earth aeons ago. Yet there is a vital, terrifying difference between the giant reptiles of earthly prehistory and the monsters on this alien world.
The Humanoids

The Humanoids

On the far planet Wing IV, a brilliant scientist creates the humanoids – sleek black androids programmed to serve humanity.

But are they perfect servants – or perfect masters?

Slowly the humanoids spread throughout the galaxy, threatening to stifle all human endeavor. Only a hidden group of rebels can stem the humanoid tide…if it’s not already too late.
The Humanoid Touch

The Humanoid Touch

The humanoids, an ultra-mechanical race created by man, have pursued the last remnants of mankind to a remote galactic outpost. One man, a member of the planet’s ruling class, comes across a secret force that could be the only hope of defeating the machines.
The Galactiad

The Galactiad

The things from beyond the Milky Way galaxy found the intelligent races of our universe amusingly slight. To them, possessors of vast cosmic power, the strivings of various humanoids to outdo each other were a source of contemptuous entertainment.

They established a contest between the worlds. It would be an Olympiad of the whole galaxy – a Galactiad. Let these puny interstellar intelligences meet each other in contest. Pit one against the other – and let the losers beware!

Earth had its team – a mixed group of powerful athletes and genius scientists. Because other worlds did not always believe in the ideal of good sportsmanship, they had to confront the reality. Win at all costs . . . or goodbye to humanity!
The Fluger

The Fluger

The Fluger was five meters long, had four thick legs, a body of impenetrable molecular density and numerous teeth capable of chewing diamonds into powder. It was four hundred massive kilos of violence, savagery and hatred.

When the Fluger arrived as unlisted cargo in the enclosed city of Olympus, it launched itself on a murderous rampage which couldn’t be halted. It presented that terrified utopian community with the problem of how to stop an irresistible force. The only answer seemed to be a hired alien assassin – an outer-space humanoid about whom the citizens of Olympus knew next to nothing except that he was a professional killer who would not quit until his job was done.

But when the irresistible force met the immovable object they turned that fragile city in the sky into a raging battlefield, and their ‘savior’ looked to become as much of a menace as his monster counterpart.
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