*** THIS BROWSER DOES NOT SUPPORT THE CANVAS ELEMENT ***

Search Results for: humanoids,-the

Showing 1-15 of 36 results

Alien Impact

Alien Impact

An adventure story set on a habitable Venus, populated by wild and fierce beasts, and humanoids with white skin, white hair, red eyes.
Android

Android

Dakos was an alien humanoid who hated earth; he detested the planet; its people were anathema to him. He loathed its cities; its countryside was an abomination to him. He lived for one thing only… the destruction of the world which had rejected him.
Dakos was no mean enemy. His hatred was allied to a brilliant mind and a very superior technology. He was a man of action… highly destructive action!
Security agents Blanthus and Croberg were after him, but Dakos covered his tracks with all the cunning of a diabolically clever homicidal maniac.
He could so easily pass as a terrestrial humanoid.
…Are you sure that man sitting beside you in the bus isn’t the alien? What’s in that case?
His clothes? His lunch? His business documents? Or an alien bomb?
This is the story of a world reeling from a war of nerves with a sinister secret enemy.
Asteroid Forma

Asteroid Forma

The Galaxy is a big place, made up of thousands of millions of worlds, and the work of exploration will probably never be entirely completed. But various systems within the Galaxy, each with its own particular humanoid race if intelligent beings, have joined in galactic federation for the mutual good of all concerned. Once major snag remained: speedy communication.

When space travel velocities were increased by the introduction of 5C drive on all but local planetary working vessels the way was opened to enormously expanded regions of movement. Piet Tek, captain of a space tramp, tells of what happened when the secret of instantaneous communication was prematurely exploited by unscrupulous people in search of power.
Collision Course

Collision Course

The crew of the XV-ftl was looking forward to shore leave, vacation, and a chance to see their families after a month in space. But once they brought back the news that they had discovered aliens, they were doomed to another, and longer, journey.

Accompanying them on the return were several technical experts, who seemed to be more interested in squabbling with each other than meeting the first alien race in the history of humankind. But face to face with the blue humanoid Norglans, everyone began to realise just how important these first meetings could be – for they could make the difference between peaceful coexistence in space and interstellar war!




(First published 1958)
Earth in Twilight

Earth in Twilight

Laredo Space Base hadn’t sent a ship to Earth for hundreds of years before the Project Deep Green survey craft was launched. Only one thing was known: the planet humankind had so long ago vacated was a wasteland with nothing on it but poisonous flora and small, murderous denizens.

That’s what they taught astronaut Ferrer Burgoyne and as a result he was totally unprepared for the teeming jungle stretching farther than his eyes could see. He was even moer unprepared for the slightly green humanoids who greeted him. Obviously the scientists of Old Earth had done more in their labs than just mess around mixing human and plant cells. As sure as Ferrer Burgoyne was an astronaut the new men of Earth were the descendants of those hidden, forbidden experiments.



How then could Burgoyne continue his mission: to defoliate Earth with the deadly chemical Deep Green and prepare Earth for the return of his species?
Hand of Doom

Hand of Doom

It was a great world in the fortieth century. No economic problems. No work. Robots and androids everywhere. Every girl a princess, every man a king. Pleasure, parties, amusements, art, drama and literature were the ultimate goal of every man woman and child.
When people have too much leisure there is a danger. They grow soft and effete. There hadn’t been a standing army on earth for a thousand years. There hadn’t been a single warrior for five hundred. Then the Masked Swordsmen began breaking up the pleasure parties, after the swords came guns, stolen from the museums. Then… worse,… far, far worse.
But that wasn’t all. There were rumours of alien ships in the sky. Ships manned by a savage blue skinned humanoid race. Ships landed. Blues were enslaved. More blues came. Earthmen and women were captured in reprisal.
Who were the blues? Why did they come? What was their history? What were their plans for the future?
Would the human race survive?
Humanoid Puppets

Humanoid Puppets

Partly, it was Gina’s curiosity that started the trouble. If she had never gone to Morgan Tors to search for the fabulous puppets she might not have broken the seal of Thaa-an. But the damage was done and the full force of elemental evil unleashed. Gina found herself plunged into an adventure such as no mortal being would choose of their own free will…
Jack Williamson SF Gateway Omnibus

Jack Williamson SF Gateway Omnibus

From The SF Gateway, the most comprehensive digital library of classic SFF titles ever assembled, comes an ideal sample introduction to the incredible career of Jack Williamson, whose career spanned over seventy years.

Jack Williamson published his first SF story, ‘The Metal Man’, in 1928 and continued to write high quality SF until his death in 2006, along the way coining many of the terms the genre now takes for granted, such as ‘terraforming’ and ‘genetic engineering’. He was the second writer (after Heinlein) to be named a SFWA Grand Master and was the oldest recipient of both the Hugo and Nebula Awards. This volume contains The Legion of Space, the first volume in the eponymous series; The Humanoids; John W. Campbell Award-winning Terraforming Earth and his Hugo Award-winning autobiography Wonder’s Child: My Life in Science Fiction.
Life Form

Life Form

When a team of scientists starts to investigate the flora and fauna of the distant planet of Xica, it soon becomes apparent that this is a unique opportunity to study alien life forms. The planet offers a rich and varied eco-system and each of the scientists recognises what this could mean for their individual reputations.
And then, their dreams come true – they establish first contact with a humanoid civilization.
But this is a planet where nature breaks all the rules, where logic falls apart, and where nothing is as it seems. And their dreams turn into a nightmare.
Lightning World

Lightning World

Brant was a scientist, a space scientist. He had techniques and technologies at his fingertips that would have looked like magic to the old timers of the twentieth century.
There were new sciences that hadn’t been heard of a century before. Things like Teleportology and Psycholithography. The specialised departmental scientists were narrow field experts in spheres of work that a twentieth century man wouldn’t even have begun to comprehend.
Science had the answer to most things, but there was a new world out through the Hyperdrive Lanes, a world of mystery on the edge of the universe. It was inhabited by ebony skinned humanoids, with proud noble chieftains and weird La-akas or medicine men.
Brant and his crew scoffed at first. “Primitive magic and superstition” laughed the scientists. Then the La-akas did things that science couldn’t’ explain. Things like controlling nature.
Brant and his men began to investigate the age of the culture. It wasn’t primitive, it was old…. thousands of years older than Earth…. And it throbbed with terrible danger.
Lucky's Harvest

Lucky's Harvest

When she was a young girl Lucky belonged to a space-going mining commune which came upon an asteroid whose caves concealed the bones of serpentine aliens and humanoids. It was Lucky who discovered that the rock was an Ukko, a mysterious entity which would respond to stories told to it.

Centuries later Lucky, altered by the Ukko, is still alive, though capricious and sometimes crazy. By mating with her, her consort Bertel has had his life prolonged for centuries, as will the men who first bed her daughters – Lucky’s harvest.
Masters of Space

Masters of Space

Jarvis Hilton is in charge of a handpicked team of scientists – and a navy warship on a deep space mission, dubbed Project Theta Orionis. On the outbound journey, automatic sensors drop their ship – the Perseus – into normal space for an encounter with a mysterious skeletal object. The encounter leaves them baffled, and leads them to a view an epic space battle. But strange as that is, it’s nowhere near as mysterious as finding a planet covered in radioactive fuel ore – and populated with humanoid robots who have been expecting their arrival and greet them as returning masters. . . !
Nebula Alert

Nebula Alert

The Iralians were humanoid and techically free citizens of the Galactic Empire. But as slaves they were prized above all others, for they had the unique capacity to transmit acquired knowledge through heredity. And so when the space mercenary Wanderer was hired by GLASS (Galactic League for the Abolition and Supression of Slavery) to take a cargo of Iralians home it was going to be a simple task!

For one thing, they’d be hunted by interstellar slavers for their priceless passengers.

For another, the Iralians themselves had other ideas which included mutiny and high treason.

And for the third and worst, they were too close to the Horsehead Nebula, whose capacity for warping time, space and the dimensions was a permanent Red Alert for all spacecraft.
Noninterference

Noninterference

When the Survey Service first came to Bilbeis IV, it found a planet inhabited by humanoid aliens just on the verge of civilization. Then compassion overcame common sense, and David Ware did the one thing the Service prohibited – he interfered. Just a little.
But when the Survey Service returned 1,500 years later, it discovered just what David Ware’s meddling had done.
The bureaucrats of the Survey Service could not afford to allow just a breach of Noninteference to be publicized. So they set out to cover it up. Reports were destroyed, files erased, and people eliminated. For the future of the Survey Service was at stake – and so was the future of Bilbeis IV.
Planet of Exile

Planet of Exile

The Earth colony of Landin has been stranded on Werel for ten years – and each of Werel’s years is over 60 terrestrial years! After so long an exile, the lonely and dwindling human settlement is beginning to feel the strain.

Every winter – a season that lasts a decade and a half – the Earthmen have neighbours: the humanoid hilfs, a nomadic people who only settle down for the cruel cold spell. The hilfs fear the Earthmen, whom they think of as witches, and call the farborns. But both peoples have common enemies: the hordes of ravaging barbarians called gaals, and eerie preying snow ghouls.

Can the hilfs and the farborns overcome their mutual suspicions and join forces? Or will they both be annihilated?
Filter by +
  • New Releases
  • Coming Soon
  • Gateway Essentials
  • Golden Age Masterworks
  • John Grimes