The fortune teller had spoken the words, shown her the cards that predicted she would become the focal point of great events. But now, a captive of those who had invaded her land, Ara could only wait, hoping to discover the true path of her destiny. But in a world ruled by the war, what chance did Ara have to attain her heart’s desire? Carried far from her home, alone among strangers, only the will of the goddess, the Lady Volmardra, could protect and guide her.
Yet the path the Lady had set her upon would lead Ara to the very heart of conflict. And through she might gain great wealth or lose it, become both pawn and player in the power games of princes and warlords, there was only one for whom she would risk everything, a soldier who some named traitor and others liberator, the man for whom she would strive to become-A HEROINE OF THE WORLD.
George Cringe is a middle-aged school-teacher, married with several children. His marriage, while not a failure, is hardly a great success, and he is somewhat drawn towards a fellow teacher, Jennifer Lawton, who is much younger than he is. For relaxation, George has taken to creating an endless SF saga set on the planet Agenor, where his hero and heroine, Zil Bryn and Orgypp, face various problems, their current one involving an outbreak of psychedelic mushrooms.
Meanwhile, on the other side of the galaxy, on the planet Chnas, life Zil Bryn and his wife Orgypp. Bryn is currently composing a long weird narrative called Shorge Gringe’s Pilgrimage, set on a strange world called Urth . . .
The Girlhood of Shakespeare’s Heroines is a moving meditation on the things that endure in the face of implacable circumstance: art, love, freedom, the persistence of erotic fervor, the indelible beauty of the natural world.
The tetraploids, giant men and women created by genetic experiment, only wanted to live their lives in peace, but they had to live in the world of the jealous ‘normals’ who gathered in screaming mobs with murder in their hearts.
Sena, the heroine of this remarkable science fiction novel, is a tetraploid giantess whose youth would last more than a century, who looked with wonder at the toy bridges and houses of normal men and women who regarded her with fear and revulsion. Beautiful, defenceless Sena was the first of a new race, but would she be allowed to live . . . ?
An inheritance comes with its own sinister dangers…
‘Joan Aiken’s triumph with this genre is that she does it so much better than others’ New York Times Book Review
Annette, an increasingly amnesiac magazine editor who has inherited an unexpected fortune, leaves London for a new life in a cottage in the country, but falls prey to a series of strange characters who threaten to deprive her of not just her money, but her sanity too. There’s a world-famous artist with a dark secret; a New Zealander on an archaeological dig; and a strange neighbour wheeling an invalid ‘child’ on a lonely road…
Set in the picturesque Sussex town where the author was born and spent her early years in a haunted house, this gothic thriller builds to a terrifying climax as the heroine pits her wits against the sinister forces that surround her.
Several years ago, Christian Huxley’s father, George, obsessively documented the strange phenomena emanating from Ryhope Wood at the edge of their property. He watched the ancient heroes emerge, shouting both incomprehensible warnings and unmistakable invitations. Recklessly, George followed them inot the mysterious sylvan shadows that changed him forever.
Christian himself was not untouched by these living dreams. A childhood encounter with a phantom from another time draws him to the Wood as an adult. Deep in Ryhope, Christian uncovers the lie that permeates his worst nightmares. And like his father, he will be consumed with the mythagoes of Ryhope, especially a young Celtic warrior called Guiwenneth. She is the key to the mystery of the universe, an ancient heroine caught in a timeless tale of bravery and sacrifice.
Now, together with a band of crusaders from a world long gone, Christian and Guiwenneth become part of the unfolding stories both remembered and forgotten. They meet sorcerers in battle and giants who can travel miles in one step. And they discover the meaning of the two gates, Ivory and Horn – one the lie, the other the truth.