Continuing the saga begun in the Renshai trilogy and the Renshai Chronicles, this story follows three sons of Kevral Tainharsdatter: Saviar Ra-khirsson, Subikahn Taesson, and Calistin Ra-khirrsson.
Bearn and her allies, including the Renshai, are faced with pirates, the vanguard of an army sent from a continent across the sea. Prejudice against the Renshai is growing rapidly, fueled by their ancient enemies in the Northlands. After a questionable battle, King Griff of Bearn is reluctantly forced to banish the Renshai from the Westlands.
Shunned by Westerners and hunted by Northmen, the Renshai will face many trials, while Saviar, Subikahn, and Calistin must each take his own stand in a world where there are no longer any safe havens for their people. Yet not only the Renshai are in dire straits: without their aid, Bearn may well fall to the “pirate” army fast approaching its shores….
THE BALANCE BETWEEN LAW AND CHAOS has long been maintained by the rulers of Béarn, but the death of the current king has enabled the elves to magically substitute one of their own on the throne. And, under the leadership of Dh’arlo’mé, the dark elves are preparing to claim their long-sought vengeance on mankind.
But when the small party which set out to find and bring back the last possible heir to the throne returns to Béarn, Dh’arlo’mé realizes that even magic and murder combined will not be enough to overturn the balance. Now his solution must hinge on Béarn’s burden and treasure: the Staffs of Law and Chaos. Within these plain-pieces of wood dwell the essences of Law and Chaos, each eternally seeking its Champion to destroy the other.
Lured into one Staff’s power, Dh’arlo’mé seeks to seduce the mortals into championing the other. And with all the worlds teetering on the brink of doom, it falls to Colbey Calistinsson – son of the god Thor and the greatest of Renshai warriors – to select that Champion. If he chooses wrongly, all life will come to an end. Yet even success will come at a high price. For the only way to insure that this danger can never arise again, is for both Champions and Staffs to be totally annihilated.
An epic sword and sorcery fantasy, this novel continues the history of the people and gods of Midguard. Following 300 years after the tumultuous events of CHILD OF THUNDER it tells of a new threat to Midguard’s hard won peace.
The old king of Bearn is dying and his heirs are falling prey to disease and murder, those not killed outright are failing the traditional test of kingship. With their failure comes the threat of chaos-without a tried and tested ruler Bearn will fall and the balnce between good and evil won by the legendary Renshai,Colbey Calistinsson, will be lost. A new Renshai of equal talents to Colbey’s is the only hope for Midguard…
When Odin breathed life into the mortal realms, he also created the Cardinal Wizards: the Northern Wizard as the representative of Good, the Southern as master of Evil, and the Western and Eastern as the keepers of the balance between Good and Evil, each neutral, both sharing the burden of holding their fellow magic wielders in check.
But now the days decreed in ancient prophecy have come upon the mortal realms. The Great War has been fought and a Renshai has proven its Champion.
Yet even as the war’s heroes struggle to place the rightful king of Bearn upon his throne, and the also true Renshai seeks to train a new generation of his warrior race, the word is carried forth on falcon’s wings that the Western Wizard is no more.
And unless Shadimar, the Wizard of the East, can find the one mortal with any hope of surviving the challenge of the Seven Tasks of Wizardry, the worlds of gods and mortals alike will fall….
It is 1973, and the stately airships of the Great Powers hold benign sway over a peaceful world. The balance of power is maintained by the British Empire – a most equitable and just Empire, ruled by the beloved King Edward VIII. A new world order, with peace and prosperity for all under the law. Yet, moved by the politics of envy and perverse utopianism, not all of the Empire’s citizens support the marvelous equilibrium.
Flung from the North East Frontier of 1902 into this world of the future, Captain Oswald Bastable is forced to question his most cherished ideals, discovering to his horror that he has become a nomad of the time streams, eternally doomed to travel the wayward currents of a chaotic multiverse.
The first in the trilogy, The Warlord of the Air sees Bastable fall in with the anarchists of this imperial society and set in train a course of events more devastating than he could ever have imagined.
Generations ago the last king fell, taking with him the final truths about a race of wizards who ruled at his side. But the blood of the kings runs deep in the land and its people, waiting for the coming together of two unusual men. Theron Campion is heir to an ancient house – and a modern scandal. Tormented by his twin duties to his family and his own bright spirit, he seeks solace in the University. There he meets Basil St. Cloud, a brilliant and charismatic teacher ruled by a passion for knowledge – and for the ancient kings.
Around these two are gathering those who believe the land still cries out for a king – and those who would do anything to stop them returning.
When the Chester A. Arthur, the world’s first and only coal/steam/paddlewheel-propelled spaceship rose into the skies over Buffalo Falls, Pa., who would have expected what followed?
Will Professor Thintwhistle and his crew be able to return to earth? Will Miss Taphammer ever find them? Will Jefferson Jackson Clay’s foul plot succeed? And what of the King of the Cats?
A respectable citizen trips on a store escalator. On cue, Cadillacs start disappearing from lots all over San Francisco, as a team of scam artists use pure criminal genius to do one California bank out of $1.3 million of Detroit’s finest.
The bank hires Daniel Kearny Associates to get the cars back, and soon Kearny’s team discover what they’re up against: Gypsies. Dangerous charmers, they are one nation united in street crime. The escalator fall has mortally wounded their beloved King, and they’re planning to attend his funeral Cadillac-style. And the action won’t let up until both repo-men and Gypsies reach the dying Gypsy King – and the biggest scam of all.
With the strength of a beast and the grace of an athlete, Tarzan of the Apes has risen to become the king of the animals. His life changes, when he spies a young woman, Jane Porter, among a crew of stranded treasure hunters. Tarzan falls deeply in love with Jane, and his quest for her brings him into contact with unfamiliar human civilization.
From “one of the greatest writers of science fiction and fantasy who ever lived” (Stephen King) here is a masterpiece of fiction – a haunting, meaningful and at times erotic novel that describes a wonderous transformation that takes place in an American town when a charismatic, Christ-like figure mysteriously appears in its midst.
Godbody – sweetly innocent, as naked of guile as he is of worldly trappings – has returned to remind mankind of what it has lost. He will touch only a few lives before his preordained end, but they will be forever transformed. As one by one the members of a small rural town fall under Godbody’s spell, the burdens that had weighed down on them disappear, and a new vision of life as it can – and should – be suddenly reveals itself to them.
Set in the misty time between the fall of the Roman Empire and the rise of our own age, The King of Ys chronicles the coming of Gratillonius, the Roman prefect who became a king.
Gallicenae continues that story to tell of Gratillonius’ nine queens and penetrate to the very heart of the legend of the King of Ys . . .
Before there was an England, there was Roma Mater . . .
Before King Arthur, there was the King of Ys . . .
In the wild and eldritch time between the fall of Rome and the rise of our own age, the kingdom of Ys was ruled by the magic of The Nine and the might of the king, their husband. How the Nine conspired with their gods to bring him to them, though he belonged to Mithras and to Rome, is only the beginning of an enchanted saga that weaves together Celtic myth with distant memories of Roman Britain – and adds a magic of its own.
In another world, somewhere in space and time, two countries – Bellogard and Chorny – are locked in perpetual war, conducted by magic. Each of the main members of the two countries’ courts – king, queen, prince, bishop, knight and squire – has their own form of magic, and special ways of moving magically. A war may continue for centuries, until one side succeeds in killing the other side’s king, at which point the whole world vanishes, only to reappear and have the cycle begin again. . .
Pedino is a young Bellogardian who becomes the queen’s squire and, as part of his training, is sent into a seedier part of the city to uncover a Chornian spy. During his adventures he meets and falls in love with a whore, Sara, who turns out to be a Chornian bishop’s squire. Pedino succeeds in killing the other Chornian bishop – a remarkable achievement for a mere squire; but in the manoeuvres which follow Chorny proves to have outwitted its rival, and Pedino’s whole world is threatened with extinction.
There have been many stories modelled on chess games, but none so ingenious and enjoyable as Ian Watson’s latest novel. And, as one would expect from Watson, the story of Bellogard and Chorny is only the beginning. When Pedino and Sara manage to escape the destruction of their universe, they find themselves in a series of even more bizarre worlds operating under still stranger rules, as they seek to discover the purpose of their existence, and the meaning of their universe. Queenmagic, Kingmagic is Ian Watson in sparkling, exuberant form.