An SF Gateway eBook: bringing the classics to the future.
Twenty subtugs had been lost attempting to bring back oil from the undersea fields on the enemy’s borders. A brilliant psychologist-electronics expert is planted in the crew of the subtug Ram to discover the reason. And the reason becomes terrifying reality when, miles deep in the ocean, the minds of the crew begin to crack …
It seems a simple quest for a happy occasion: Sir James Eckert, the brave Dragon Knight, accompanies Sir Brian Neville-Smythe to the Holy Land to ask his beloved’s father for her hand.
But the Holy Land holds more than they bargained for. As the pair face pirates, sea giants, and the legendary Djinn, this ‘simple’ quest becomes the most dangerous odyssey the Dragon Knight has even undertaken. For the Djinn hold more power over good and evil than even the most powerful magicians – including the Dragon Knight himself . . .
Gordon R. Dickson continues his spectacular saga of a twentieth-century American transformed into a Dragon Knight – and transported into a fantastic medieval adventure.
Baron Jim is in the thick of it again. Somehow he’s found himself taking on England’s oldest enemy – the French – who have entered into an unholy alliance with a most fearsome horror: the mighty serpents of the deep underseas. Nobody has battled them before; nobody even realised they could leave the sea. And with the serpents as their allies it’s only a matter of time before the French invasion succeeds – unless Baron Jim can stop them.
After their final battle, legend tells us, Arthur and his knights went to Lyonesse, the land under the sea. Now Lyonesse is threatened by a resurgence of the Dark Powers, those mindless malevolent forces that struggle to stop the course of History.
And Jim Eckert – the Dragon Knight – and his friends are called upon to stop them.
Arthur and his knights are proud; too proud to easily accept help from Jim Eckert and his allies. But they will have help – from Jim in his dragon form, from knight-in-armour Sir Brian Neville-Smyth, from the brilliant archer Dafydd ap Hywel, and from one small hobgoblin.
The result is a wild ride: Arthurian fantasy adventure as only Gordon R. Dickson could tell it.
The grand conflict for control of the continent of Derlavai rages on, in a battle with all the drama and terror of the Second World War-only the bullets are beams of magical fire, the tanks and submarines are great lumbering beasts, and the fighters and bombers are dragons raining fire upon their targets.
Yet hope may be dawning at last. The terrible onslaught of the conquering forces of Algarve-who power their battle magics with the life energy of their murdered victims-begins to founder as it runs into Habbakuk: a sorcerous ship of ice used by embattled nations of Lagoas and Kuusamo to ferry their deadly dragons across the seas to strike at the very heart of Algarvian power.
But though the tide has begun to turn, the conflict is far from over. The widely disdained Kaunians still struggle desperately to escape as the Algarvians kill them by the thousands-for life energy, but also simply for the crime of being Kaunian. And as the deaths of innocent civilians on both sides continue to feed the flames of war, those who have struggled to survive and preserve their freedom have only their passions to see them through. . . .
From The SF Gateway, the most comprehensive digital library of classic SFF titles ever assembled, comes an ideal sample introduction to one of the giants of 20th century science fiction: Frank Herbert. Although best known for his award-winning Dune, Herbert’s other work is equally ambitious and accomplished. This omnibus contains three novels spanning some 20 years of Herbert’s career: The Dragon in the Sea, The Santaroga Barrier and The Dosadi Experiment.
THE DRAGON IN THE SEA
In the endless war between East and West, oil has become the ultimate prize. Nuclear-powered subtugs brave enemy waters to tap into hidden oil reserves. Psychologist John Ramsay has gone undercover aboard a Hell Diver subtug where, hunted relentlessly by the enemy, the crew find themselves isolated in a claustrophobic undersea prison, struggling for survival against the elements . . . and themselves.
THE SANTAROGA BARRIER
Santaroga seemed to be nothing more than a prosperous farm community. But there was something . . . different . . . about Santaroga. Maybe Santaroga was the last outpost of American individualism. Maybe they were just a bunch of religious kooks . . . Or maybe there was something extraordinary at work in Santaroga. Something far more disturbing than anyone could imagine.
THE DOSADI EXPERIMENT
Generations of a tormented human-alien people, caged on a toxic planet, conditioned by constant hunger and war – this is the Dosadi Experiment, and it has succeeded too well. For the Dosadi have bred for Vengeance as well as cunning, and they have learned how to pass through the shimmering God Wall to exact their dreadful revenge on the Universe that created them . . .
There’s no place like home…
It was a pretty good life for a spellsinger from L.A. He’d battled demons, fought deadly Plated Folk, even met a socialist dragon and survived. Now Jon-Tom was quite happy to settle into domestic bliss with the fiery Talea, study magic, and practice spellsinging on his duar. But the magic instrument is broken when Jon-Tom protects the wizard Clothahump from thieves and he must set out across the Glittergeist Sea to find the one person who can fix it. With the irrepressible Mudge the Otter as a travelling companion, only the unexpected can happen. But cannibal muskrats, ogres, and a fierce pirate king parrot must seem ordinary indeed when Jon-Tom finds a way back to Earth – and he must choose which world is home.
THE FIFTH MAJIPOOR NOVEL
On the gigantic planet Majipoor it is a time of ancient mysteries and new wonders. The aged Pontifex Prankipin is at last near death. Omens are seen, prodigies are born – even the sea dragons have been glimpsed from the cliffs. Surely some great change is at hand!
The Coronal Lord Confalume will succeed him as Pontifex, and it is no secret that the next Coronal will be Prince Prestimion of Muldemar – for, by law and custom, the blood son of the present Coronal cannot rule. Besides, everyone knows that they young Korsibar much prefers the pleasures of the hunt to the intrigues of court.
They cannot know this hunter has found a new quarry – the Starburst Crown. For, when Korsibar is visited by an oracle, the two-headed Su-Suheris whispers words that plunge the planet into a fearsome conflagration and engulf its myriad races in a war to alter destiny itself.