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The Distant Suns

The Distant Suns

It is the 21st century and Earth is overcrowded, underfed and teetering on the brink of worldwide chaos. Their best and last hope rests among the stars, in finding another world able to sustain human life. Enter Colonel Jerry Cornelius, hero and adventurer extraordinaire. Along with his wife Cathy and good friend, Professor Frank Marek, he will brave the madness of space and the dangers of an alien world.

But there is more to this new world than meets the eye. Secrets are buried here, in its earth and in its history. Uncovering them could hold the keys to planet Earth’s salvation as well as its past. But time is against Jerry Cornelius. His friend has gone mad, his wife has gone missing, and with each tick of the clock planet Earth draws closer to its end.

Bereft of friends, loved ones, and all he has ever known, Jerry Cornelius will hold the fates of two worlds in his hands. A solution will require all his legendary strength, intelligence and courage … and even that might not be enough in the end.
Across the Sea of Suns

Across the Sea of Suns

Messages from a far distant sun are received on Earth, causing chaos. Who is sending them, and why are they in English? A ship is sent on a twelve year journey to find the answers, and in the process they find a secret so deadly it threatens all organic life everywhere . . .
City of a Thousand Suns

City of a Thousand Suns

The war was over. The great computer which had arranged and directed the complex military operations of that future nation was to be dismantled. But the computer had become expert in the science of self-defence…and it resisted.
The government buildings were blasted. Rockets rained on the great city, and the Empire of Toromon, the first great hope of humanity after the millennia of radiation wreckage, faced disaster at the hands of a super-scientific monster of its own creation.
But, unknown even to Toromon’s desperate leaders, was the fact that behind the berserk computer lurked the unearthly mind of a real enemy – a foe from the most distant realm of space, intent on making the Earth the first victim of galactic conquest.
The Book Of The New Sun: Volume 1

The Book Of The New Sun: Volume 1

An extraordinary epic, set a million years in the future, in the time of a dying sun, when our present culture is no longer even a memory.

Severian, a torturer’s apprentice, is exiled from his guild after falling in love with one of his prisoners. Ordered to the distant city of Thrax, armed with his ancient executioner’s sword, Terminus Est, Severian must make his way across the perilous, ruined landscape of this far-future Urth. But is his finding of the mystical gem, the Claw of the Conciliator, merely an accident, or does Fate have a grander plans for Severian the torturer . . . ?

This edition contains the first two volumes of this four-volume novel, The Shadow of the Torturer and The Claw of the Conciliator.
The Book of the New Sun: Volume 2

The Book of the New Sun: Volume 2

An extraordinary epic, set a million years in the future, in the time of a dying sun, when our present culture is no longer even a memory.

The torturer’s apprentice, Severian, exiled from his guild after falling in love with one of his prisoners, is now the Lictor of Thrax, a city far distant from his home. But it is not long before Severian must flee this city, too, and journey again into the world. Embattled by friends and enemies alike, pursued by monstrous creatures, the one-time torturer’s apprentice must overcome hitherto unimagined perils, as he moves closer to fulfilling his ultimate destiny.

This edition contains the concluding two volumes of this four-volume novel, The Sword of the Lictor and The Citadel of the Autarch.
Childhood's End

Childhood's End

Arthur C. Clarke’s classic in which he ponders humanity’s future and possible evolution

When the silent spacecraft arrived and took the light from the world, no one knew what to expect. But, although the Overlords kept themselves hidden from man, they had come to unite a warring world and to offer an end to poverty and crime. When they finally showed themselves it was a shock, but one that humankind could now cope with, and an era of peace, prosperity and endless leisure began.

But the children of this utopia dream strange dreams of distant suns and alien planets, and begin to evolve into something incomprehensible to their parents, and soon they will be ready to join the Overmind … and, in a grand and thrilling metaphysical climax, leave the Earth behind.
The Night Land

The Night Land

Telling the story of a dying Earth, The Night Land begins with a man from the 17th century who, mourning the death of his true love, is given a vision through the eyes his future incarnation. In that distant time Earth is only dimly lit by the remaining glow of the dead Sun. The last millions of the human race cluster together inside the Last Redoubt, a huge metal pyramid, and are set upon by mysterious forces from the dark outside. Leaving the protection of their refuge means certain death, but our narrator makes mind contact with a survivor in a forgotten Lesser Redoubt. He must journey alone through the evil darkness to find her, knowing that she is the reincarnation of his past precious love.
Edge of Eternity

Edge of Eternity

These were the last weeks and days before the end of the world, before total destruction overwhelmed Earth and every living thing on the surface of the planet. No one knew exactly how long they had before the sun turned nova and destroyed not only Earth but all of the other planets in the Solar System. For mankind, the only excape lay in flight to the stars, to Alpha Centauri, more than four light years distant.

The hyperdrive, capable of carrying them there at close to the speed of light had been developed, but as yet had not been perfected. In a world without a future, the starships were the only salvation of mankind and they could save only a minute fraction of the population of Earth.

Panic is there, but temporarily forgotten by most, as the plans for a mass exodus are speeded up, as the long hours of mounting tension draw to a close and Judgement Day, when the world shall be destroyed by fire, is mo longer a hazy time in the far future, but something very close and very terrible. For those who remained behind, there could be no escape; death would come suddenly, eight minutes after the nova explosion. For those who fled the Solar System in the starships, untried and working on principles only partially understood, there was only the long, terrible journey through the endless night, not knowing what lay at the end of it.
The Last Legends of Earth

The Last Legends of Earth

Seven billion years from now, long after the Sun has died and human life itself has become extinct, alien beings reincarnate humanity from our fossilized DNA drifting as debris in the void of deep space. We are reborn to serve as bait in a battle to the death between the Rimstalker, humankind’s reanimator, and the zotl, horrific creatures who feed vampire-like on the suffering of intelligent lifeforms.

The reborn children of Earth are told: “You owe no debt to the being that roused you to this second life. Neither must you expect it to guide you or benefit you in any way.” Yet humans choose sides, as humans will, participating in the titanic struggle between Rimstalker and zotl in ways strange and momentous.

Author’s Note: The volumes of this series can each be read independently of the others. The feature that unifies them is their individual observations of science fiction’s sub-genre: “space opera,” which the editors David G. Hartwell and Kathryn Cramer define as “colorful, dramatic, large-scale science fiction adventure, competently and sometimes beautifully written, usually focused on a sympathetic, heroic central character and plot action, and usually set in the relatively distant future, and in space or on other worlds, characteristically optimistic in tone. It often deals with war, piracy, military virtues, and very large-scale action, large stakes.”
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