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Search Results for: Alan Dean Foster

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With Friends Like These

With Friends Like These

Dreams of love, hate, fear and revenge come true in…


WOLFSTROKER – Willie Whitehorse could have been just another boozed-up guitarist, if it hadn’t been for his songs. Somehow they were different – they reached out and grabbed people’s souls. Now agent Sam Parker wanted a piece of the action. But when he had it, Sam knew he’d made a terrible mistake…a mistake it was much too late to correct…


WITH FRIENDS LIKE THESE… – The aliens had returned to Earth after centuries because they needed allies. But after hundreds of years, they had no idea what they would be getting the universe into…and they soon found out!


DREAM GONE GREEN – Pericles was a poet and a genius, who also happened to be a horse!


WHY JOHNNY CAN’T SPEED – A father could teach his son a lot of important things, but combat on the freeways wasn’t one of them…not when the kit was eighteen and too full of himself to survive. But revenge did have it’s compensations!
Voyage to the City of the Dead

Voyage to the City of the Dead

Far, far Upriver, where knowledge failed and fable ruled, in a frozen land of demons and monsters, the City of the Dead stood guard over a great treasure.

Now the Mai, Delta-dwellers of the planet Horseye, as befitted a race of busy traders and merchants, had a great respect and love for wealth. But, a prudent species, they knew also that danger was, well, dangerous. So their thoughts turned to the Humanx couple, Lyra and Etienne Redowl, impatiently waiting permission to explore the planet.

Suddenly bureaucracy was benign, permits permitted and their epic voyage up the most spectacular river chasm in the whole Humanx Commonwealth was underway…
Trouble Magnet

Trouble Magnet

Wandering out there in some remote region of the galaxy is a gargantuan, sentient Tar-Aiym weapons system. All Flinx has to do – while his pals look after his injured love, Clarity Held – is find the hefty object and persuade it to knock out the monstrous evil that is hurtling through the space to lay waste to the entire Commonwealth. A no brainier, really… just as soon as Flinx and his mini drag, Pip, visit Visaria – a dangerously depraved planet to make sure that humans are indeed worth saving. But prospects really go south when Flinx runs afoul of a ruthless crime king. What’s more, a new mystery is waiting to be uncovered: a shocking clue about Flinx’s shadowy past.
The Time of the Transference

The Time of the Transference

There’s no place like home…

It was a pretty good life for a spellsinger from L.A. He’d battled demons, fought deadly Plated Folk, even met a socialist dragon and survived. Now Jon-Tom was quite happy to settle into domestic bliss with the fiery Talea, study magic, and practice spellsinging on his duar. But the magic instrument is broken when Jon-Tom protects the wizard Clothahump from thieves and he must set out across the Glittergeist Sea to find the one person who can fix it. With the irrepressible Mudge the Otter as a travelling companion, only the unexpected can happen. But cannibal muskrats, ogres, and a fierce pirate king parrot must seem ordinary indeed when Jon-Tom finds a way back to Earth – and he must choose which world is home.
The Tar-Aiym Krang

The Tar-Aiym Krang

Pip and Flinx: Book One.

So-named because of its beautiful “wings” – great golden clouds forever suspended in space. And like its namesake, the planet attracted unwary tourists, travellers, space-sailors, merchants – a teeming, constantly shifting horde that provided a comfortable income for certain quick-witted fellows like Flinx and his pet flying-snake, Pip. The pickings were easy enough so that you with care you didn’t even have to be dishonest.

In fact, you could hardly call it dishonest – stealing a starmap from a dead body that didn’t need it any more. But Flinx wasn’t quite smart enough. He should have wondered why the body was dead . . .
The Spoils of War

The Spoils of War

After millennia of relentless war, the union of alien races called the Weave was on the verge of winning a decisive victory – thanks to their new allies from Earth, who in a mere handful of centuries had proved masters of combat. But then the birdlike Wais scholar Lalelelang found disturbing evidence that Humans might not adapt so easily to peace – that natural Human aggression would next be turned against the Weave, unless they were once again confined to fight amongst themselves.

When her field research revealed the existence of a secret group of powerfully telepathic Humans called the Core, it looked as if Lalelelang would be the first victim in a new war between Humans and their allies. But just as her fate was sealed, a lone Core commander took a chance on her intelligence and compassion, gambling the fate of Humanity on the possibility that together they could both find an alternative to a galaxy-wide bloodbath…
The Paths of the Perambulator

The Paths of the Perambulator

Jonathan Meriweather, trapped in the strange world where animals walk and talk, and where he, as the Spellsinger, possesses unearthly powers, has faced any number of perils since Clothahump the wizard called him from his own world to help in the war against the evil of the Greendowns.

Now Jonathan, with Clothahump and Mudge the Otter, faces the greatest challenge of all, for the mysterious Perambulator is threatening the very fabric of the universe – unless Jonathan and his company can stop him.
The Moment of the Magician

The Moment of the Magician

In The Moment of the Magician Alan Dean Foster continues the adventures of Jon Thomas Meriweather, the Spellsinger, in a land where magic and constant danger combine against a background of beauty and individual courage.

Jon-Tom (as he is known in the land), in his quest to find a way back to his own world, discovers that there exists in the land another human from Earth who may hold the secret he so desperately seeks. This individual, however, is reputedly evil and has strange powers.

Jon-Tom’s adventures in seeking out this mysterious and dangerous human make this sequel to The Day of Dissonance a suspenseful and exciting saga in the Spellsinger epoch.
The Mocking Program

The Mocking Program

Inspector Angel Cardenas has seen plenty of corpses like the one in the Quetzal inburb – just another Juan Doe robbed of his cash, cards, internal organs, and then dumped in a gutter. However Cardenas soon learns this murder is anything but ordinary…

First, the infallible DNA-ID database insists the cadaver is that of two people – local executive George Anderson and a mysterious Texas businessman. Then Anderson’s wife and daughter, Surtsey Mockerkin and Katla, turn up missing, their posh suburban home has been retrofitted into a huge time bomb… and at least three mob syndicates from as many continents are competing to capture or kill twelve-year-old-Katla.

Who is the dead man, and why is his daughter being hunted? Relying on his training as a nearly telepathic intuit, Inspector Cardenas embarks on a search that leads him from sex parlours and stimstick clubs of the Strip – where kids are deadly and even the music kills – to an undersea control room where computer crimes are committed by criminal by criminal computers.

Finding Katla Anderson is the key to unravelling the deadly mystery, but what Angel Cardenas doesn’t know is that the closer he gets to the girl, the closer the assassins are getting to them…
The Light-Years Beneath My Feet

The Light-Years Beneath My Feet

Abducted by aliens to be sold as pets in a more civilized part of the galaxy, earthlings Marcus Walker and a scruffy dog named George (speech-enhanced to increase his market value) have managed to escape their captors. Walker loves being humankind’s first galactic traveller – until he remembers he hasn’t a clue where his home is or how to get there. So the erstwhile commodities broker becomes a chef, whipping up delicacies for demanding alien palates. Of course he never imagined that the way back to Chicago would involve swapping his easy-living adopted planet for an all-out, age-old war many parsecs away. But hey, it’s all for a good cause, h has George and their two fellow escapees for company, and what else is there to do, besides avoid nasty aliens? Plenty, it turns out.
The I Inside

The I Inside

For over 100 years, the machine called Colligatarch had ruled the Earth. Its predictions of the future have proved so accurate that humans accepted its recommendations as the best course of action – until a young engineer in Phoenix begins to travel without authorization, enter secret places, assume aliases, and display super-human feats of strength. Is it because he has fallen in love? Or has he instead fallen into an interplanetary plot?
The Howling Stones

The Howling Stones

The newly discovered planet of Senisran is a veritable paradise, its oceans dotted with thousands of lush islands containing vast deposits of rare-earths and minerals. But Senisran is also the Humanx Commonwealth’s problem child, for each island is inhabited by a different tribe of aboriginal natives. Each has to be negotiated with separately for mining rights – and the Commonwealth is locked in a race against the vicious AAnn Empire to secure those rights.

The clans of the Parramat Archipelago on Senisran are resisting entreaties by the Commonwealth and AAnn alike. But Pulickel Tomochelor, xenologist and first-contact specialist, is confident of his ability to handle to negotiations.

What Pulickel hasn’t counted on is the secret of Parramat: the strange green stones that the natives use to bless the crops, ensure plentiful fishing, heal the injured and ill, and control the weather. For within those stones lies an awesome technology the origin of which is lost in time – a technology that has to be kept from the AAnn at any cost.

The Humanx Commonwealth: Book Six.
The Hour of the Gate

The Hour of the Gate

THE DREAD RETURNS

Jon Meriweather, plucked from his own world to a place where animals walk, talk and cast spells, is pitted once more against a deadly foe. Now he and his strange fellowship must embark on a journey from which none has survived.

His way lies down the treacherous river that winds through the subterranean lair of Massaurath, Mother of Nightmares, across Helldrink through a tunnel of cold flame to the centre of the Earth…
The False Mirror

The False Mirror

For millennia, the alien union called the Weave had been at war with the Amplitur. But only in the handful of centuries since Earth had joined the Weave had the tide of the battle been slowly turning in the Weave’s favour. Then an elite unit, raised from childhood in dedication to the Amplitur Purpose and designed to match perfectly the Humans they were to fight, came of age – and it looked as if at last the Amplitur might prevail against the Weave.


But when one of the elite unit, a warrior called Ranji, was captured by the Weave, a horrible truth was revealed: Ranji was in fact Human, a subject of the Amplitur’s vile genetic manipulations.

The Weave promised to reverse the effects and help Ranji rescue other altered Humans from the clutches of the Amplitur. But neither Ranji nor his new allies could have know that the proposed cure would result in an abomination that could tear the Weave alliance apart – and brand Ranji and his kind as the most despicable creatures in the galaxy…
The Deluge Drivers

The Deluge Drivers

Just when it looked as if Ethan Fortune might be able to breathe a warm sigh of relief at getting away from the icy world of Tran-ky-ky, he was ordered to stay right where he was.

It seemed the scientists at the outpost of Brass Monkey had spotted something odd – an isolated and ominous atmosphere hot spot far to the south.

Only Ethan, along with the huge, hell-raising Skua September, had the local knowledge and the persuasiveness to get the Tran to mount an expedition. Only the giant icerigger Slanderscree could cope with the conditions.

Knowing you’re wanted may warm the cockles of the human heart but Ethan knew at once that the rest of him was going to be exposed to freezing cold, considerable danger and a whole lot more of the adventures that kept coming his way…
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