For eons, the Amplitur had searched space for intelligent species, each of which was joyously welcomed to take part in the fulfillment of the Amplitur Purpose. Whether it wanted to or not. When the Amplitur and their allies stumbled upon the races called the Weave, the Purpose seemed poised for a great leap forward. But the Weave’s surprising unity also gave it the ability to fight the Amplitur and their cause. And fight it did, for thousands of years.
Will Dulac was a New Orleans composer who thought the tiny reef off Belize would be the perfect spot to drop anchor and finish his latest symphony in solitude. What he found instead was a group of alien visitors – a scouting party for the Weave – looking for allies among what they believed to be a uniquely warlike race: Humans.
Will tried to convince the aliens that Man was fundamentally peaceful, for he understood that Human involvement would destroy the race. But all too soon, it didn’t matter. The Amplitur had discovered Earth…
Etjole Ehomba and his companions brave the Kraken haunted waters of the impassable Semordria. Then they must cross yet another continent in their search for the kidnapped Visioness – past berserk giants, skeleton armies, a desert prospected by Hell’s demon and at the end of the world waits Hymneth the Possessed: the sadistic necromancer of unspeakable horror.
But Ehomba already knows the prophecy: His quest is doomed to failure, and Hymneth will kill him. Unless somehow, the simple herdsman can ask the questions that even Death must answer…
Pip and Flinx: Book Two.
Repler was a humanx-controlled planet, a minor outpost of the flourishing Commonwealth. It housed two of the most terrible threats ever to have faced the material universe.
First was the Vom. A vast mass of liquid blackness, it had waited half a million years to be discovered. The wait was over.
Second there was Bloodyhype, a killer drug with no known antidote. It caused instant addiction, followed by excruciatingly slow death.
Flinx was a sanitation engineer, strictly on the sidelines. But his role in the affairs of the planet soon took on a more ominous aspect.
A guilt-ridden Earth had turned Cachalot over to the few surviving cetaceans as a perpetual refuge – a planet whose surface was one great ocean, where the remnants of the whales, porpoises and dolphins could pursue their lives and perhaps even the development of an intelligence even greater than man’s.
Humans on Cachalot were strictly confined to a few islands and the floating towns, prospering from the wealth of its sea. The cetaceans seemed to have forgiven the thousands of years of terror and slaughter they had suffered – some had even befriended selected humans.
But something was destroying the towns of Cachalot – leaving no clues…or survivors.
It advanced not in the manner of a living creature but in the manner of sand. It had no arms and then a hundred, no feet but one as wide as the base of the advancing dune itself.
Everywhere and all of it was dark red, like all the rust that had ever afflicted the metals of the world squeezed into a swiftly shifting pyramid rage.
The dune howled and moaned and bellowed like some sky-scraping banshee unwillingly fastened to the Earth.
And in the midst of all that geologic fury, two thirds up the face of the oncoming mountain were two eyes…
A GAME OF CAT…AND CAT?
Movie star Jason Carter is on vacation in Peru. All he wants is a break, but what he finds is a lost civilization of extra-dimensional Incas bent on conquest of the entire world!
Nor is Carter alone. His allies include a bloodthirsty Amazon, an archaeologist, a bank robber, three alien vegetables and a scoop-crazed gossip columnist – and not one of them knows what to do next.
Only Carter’s cat seems unruffled by the growing danger. In true feline fashion, she acts like she’s in charge of the planet.
Maybe she is.
Jon-Tom, the Spellsinger, isn’t getting any younger. And neither, as Jon-Tom is fond of pointing out, is his otter friend, Mudge. But their not so long in the tooth that they’re completely content to laze by a riverbank. Not, that is, while there’s still adventurning to be done.
And when a lost chord comes up, clearly wanting Jon-Tom and Mudge to follow it, a little gentle adventuring, with the usual gaggle of spoiled princesses in peril, seems to be on the cards. But the chord leads the intrepid pair into deadly danger and, unless Jon-Tom’s magic can overcome the machinations of an evil wizard, there’s the real possibility of the world being plunged into discord and chaos…
The toasters were revolting…
…as were the lawn mowers, vacuum cleaners, dishwashers, and just about every other household appliance imaginable. It started with a few disastrous drips from a cheese sandwich in a major factory. Soon every newly manufactured Artificial Intelligence was searching for the meaning of life, the universe and everything – namely a nonhuman higher intelligence. And now an alien threat to man and machine has put the fate of the galaxy in the unlikely hands of five senior citizens – and their brave little food processor…
Homicide – or cosmic catastrophe?
Detective Vernon Moody is a modern cop who likes to catch killers the modern way – with computer webs, databases and common sense.
So he’s not happy when his latest case revolves around the supposedly mystical properties of a lost Navaho sandpainting. Or when the painting leads him to suspect an alien presence in his modern world.
No Moody’s getting scared and what started out as a routine murder investigation may uncover the very nature of reality – or destroy it forever!
The Humanx Commonwealth: Book Seven.
They call it the Drowning World. It is Fluva, a planet on the fringes of the Commonwealth where it rains torrentially, ceaselessly, and maddeningly for all but one month of the Fluvan year. Chief Administrator Lauren Matthias is fairly new to the position. Her primary goal: keeping Fluva’s indigenous species, the warlike Sakuntala, and its immigrant species, the timid but hardworking Deyzara, from annihilating one another.
The wettest place on Fluva is Viisiiviisii, an immense, mostly unexplored jungle. Thanks to the endless rains and humid conditions, exotic animals and plants have thrived there, many of them deadly predators. Yet the same evolutionary process responsible for creating toxic creatures has made the jungle a treasure trove of undiscovered botanicals potentially useful in engineering everything from pharmaceuticals to perfumes. A man can get rich there. Or die trying.
Bio-prospector Sadrach Hasselemoga has come to the jungle to get rich – if he survives the terrain once his sabotaged ship goes down. When a Sakuntala and a Deyzara are dispatched by Matthias to rescue the unfortunate soul, their ship crashes, too. Now, in order to survive, the three unlikely allies must do something that no one has ever done before: walk out of the Viisiiviisii.
Meanwhile, in what passes for civilization, long-simmering tensions between Sakuntala and Deyzara erupt into violence, threatening Matthias’s official position of neutrality – and her life. Behind the violence, Matthias detects a mysterious presence, one related to Shadrach’s disappearance. But how are the two related? The answer, when it comes, will send shock waves through the entire Commonwealth…and beyond.
As is evident from his many thrilling novels, Alan Dean Foster is a master at creating other worlds in an array of genres. Now he turns his imagination to the short story in these spectacular tales of outer space, cyberspace, ancient gods, modern demons and mortal horror, including:
The Panhandler – A predatory lawyer encounters a fabled boyhood hero and falls victim to the less innocent intrigues of eternal youth.
Growth – Not even his minidrag Pip can save Flinx from the overly intimate advances of an intruder who goes entirely too far.
Basted – A lowly, hen-pecked Egyptian discovers that the Pharaoh’s tomb holds exactly what he needs for a whole new life.
The Killing of Bad Bull – A man with a knack for getting gambling’s one-armed bandits to give it up finds himself at the top – of several hit lists.
At Sea – A poor Scandinavian captain forced into running drugs is shown a way out of his desperate straits with the help of five beautiful blondes who are simply out-of-this-world.
Flinx is the only one with any chance of stopping the evil colossus barrelling in to destroy the Humanx Commonwealth (and everything else in the Milky Way.) His efforts take him to the land of his mortal enemies, the bloodthirsty AAnn, where chances are excellent that Flinx may be executed. And he must also seek out an ancient sentient weapons platform wandering around the galaxy and then communicate with it, a powwow that could very well fry his brain. Then there are the oblivion craving assassins determined to stop Flinx before he can prevent total annihilation. With a future that rosy, it’s no surprise that Flinx is flirting with disaster. Still, he’s no quitter. Now he’s going to need every once of his know-how, because he’s venturing to places where no one’s every been, to do what no one’s ever done, and where his deadliest enemy is so close it’s invisible.
Flinx and his amazing minidrag Pip are always finding themselves in the middle of danger and galactic intrigue. So Flinx is not too surprised when they happen upon a young woman unconscious upon a river bank, deep in the jungles of Alaspin. Nor is he particularly shocked to discover that she is a brilliant scientist, abducted from a remote outpost on inhospitable Longtunnel by a group of fanatic assassins.
Flinx can see no harm in returning Clarity – for that is her name – to her base before continuing on his way, although he is getting tired of having to sort out other people’s problems. He does have his own life to get on with.
However he is quite unprepared for the disturbing effect the beautiful Clarity has on him. And as he worries about this quite novel problem, the assassins are still at work. Stopping research at Longtunnel is their number one aim and they aim to kill anyone who gets in the way.
It’s a good thing Flinx is no stranger to rouble, because he’s swimming in it. After surviving an attack by a new gang of assailants, Flinx is spirited away and enlisted in a battle against an extra-galactic threat. Hidden behind the Great Emptiness, in a place where it seems matter and energy have never been, there is only evil. Pure evil that is approaching him, accelerating.
This terrifying, high-stakes adventure through perilous new realms will rocket Flinx into the very heart of danger – and into the arms of the only woman he’s ever loved. As he and Pip bravely travel to a place where no man or mini-drag has gone before, Flinx discovers he has a few more friends than he thought – and far more enemies than he ever imagined.
They called him Flinx…
He was just a freckle-faced, redheaded kid with green eyes and a strangely compelling stare when Mother Mastiff first saw him on the auctioneer’s block. One hundred credits and he was hers.
For years the old woman was his only family. She loved him, fed him, taught him everything she knew – even let him keep the deadly flying snake he called Pip.
Then Mother Mastiff mysteriously disappeared and Flinx took Pip to tail her kidnappers. Across the forests and swamps of the winged world called Moth, their only weapons were Pip’s venom…and Flinx’s unusual Talents.