So, just how was Tarzan created? Eager to know the inside story about the legendary John Carter and the amazing cities and peoples of Barsoom? Perhaps your taste is more suited to David Innes and the fantastic lost world at the Earth’s core? Or maybe wrong-way Napier and the bizarre civilizations of cloud-enshrouded Venus are more to your liking? These pages contain all that you will ever want to know about the wondrous worlds and unforgettable characters penned by the master storyteller Edgar Rice Burroughs. Richard A. Lupoff, the respected critic and writer who helped spark a Burroughs revival in the 1960s, reveals fascinating details about the stories written by the creator of Tarzan. Featured here are outlines of all of Burroughs’s major novels, with descriptions of how they were each written and their respective sources of inspiration.
The fifth and final adventure of Carson Napier among the exotic peoples and beasts of Amtor is Burroughs’ THE WIZARD OF VENUS. Sequel to his fabulous four Venus novels, it is an adventure not to be missed as Napier encounters a new kind of science and a new master of alien deviltry.
The son of a Civil War veteran, Edgar Rice Burroughs was a prolific writer for the early pulp magazines. Famous the world over as the creator of Tarzan – and in SF circles for his Martian tales featuring John Carter – Burroughs is a household name. But John Carter wasn’t the only Earthman to champion another world. This omnibus collects PIRATES OF VENUS, LOST ON VENUS and CARSON OF VENUS – the first three of Burroughs’ classic pulp tales of Carson Napier on the waterworld of Amtor – better known to us as Venus. PIRATES OF VENUS: The shimmering, cloud-covered planet of Venus conceals a wondrous secret: the strikingly beautiful yet deadly world of Amtor. In Amtor, cities of immortal beings flourish in giant trees reaching thousands of feet into the sky; ferocious beasts stalk the wilderness below; rare flashes of sunlight precipitate devastating storms; and the inhabitants believe their world is saucer-shaped with a fiery center and icy rim. Stranded on Amtor after his spaceship crashes, astronaut Carson Napier is swept into a world where revolution is ripe, the love of a princess comes at a dear price, and death can come as easily from the blade of a sword as from the ray of a futuristic gun. LOST ON VENUS: Napier’s adventures continue in this pulse-pounding sequel to PIRATES OF VENUS. Here the intrepid and wry explorer takes on a savage world in order to rescue the princess from her sworn enemies. Napier’s epic quest for Duare takes him through the streets of the City of the Dead, into the terrifying Room of the Seven Doors, and face to face with fantastic and perilous creatures. LOST ON VENUS brims with the action, suspense and wit unique to the Master of Adventure. CARSON OF VENUS: Carson Napier, first Earthman to reach Venus, had to keep alert every instant of his stay on that world of mist and mystery. For its lands were unmapped, its inhabitants many, varied and strange, and he had taken an obligation to restore a native princess to her lost homeland. On terrible oceans where dreaded sea-monsters dwelled, in deep forests where terror haunted every branch, and behind the walls of eerie cities where power-mad chieftains plotted uncanny schemes, CARSON OF VENUS is fast-paced science fiction adventure.
These are the classic tales of blood and honor that catapulted C.L. Moore into the legendary ranks of such acclaimed writers as Robert E. Howard and Edgar Rice Burroughs in the golden age of sword and sorcery. First published in the magazine Weird Tales in the 1930s, Moore’s fantastic medieval adventures are heightened by a savage, romantic vision that helped define the genre, earning her recognition as a Grand Master for lifetime achievement by the World Fantasy Convention.